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  #1  
Old March 26th, 2008, 06:04 PM
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Default Re: 24 hour delay

Exactly what type of NAP terms are people using? I am wondering if there is a standard version here or if everyone rolls their own.
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Old March 26th, 2008, 06:17 PM
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Default Re: 24 hour delay

Common sense NAP - one of these days I will write up what I mean but I have never had an issue and always comply with my NAPs. Basically no attacks, no harmful spells, no assassinations, but can spy and scout (no instilling unrest though). I think it is mostly common sense. For gray issues, like border temples, (which I don't consider a violation), just work it out.
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Old March 26th, 2008, 06:23 PM
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Default Re: 24 hour delay

Dishonorably? We were sneaking through Pythium lands - we did not mean to be caught and would not otherwise have attacked you without advanced notice per the terms of our NAP. Even now, we have said we will hold off for the 5 turns, if that is your wish. Truth be told, we wish to die sooner rather than prolong our long suffering in this aptly named game Epik Battel.
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Old March 26th, 2008, 06:28 PM
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Default Re: 24 hour delay

To be clear, we commanded our troops to "Sneak" not "Attack". We'll even move out if you want this accidentally captured province back.

We are but a fly to the mighty Pythium. Nevertheless, we shall honorably wait by the river for our time to die in 5 turns.
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Old March 26th, 2008, 08:16 PM
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Default Re: 24 hour delay

Sneaking through a province with a stealth penalty as large as the one you accumulated was pretty much begging to be discovered. And our province was captured by that army.

I regard sneaking scouts around as no violation. A full army is another matter, as it's likely to be discovered and the discovery results in a meaningful conflict.

Pythium will accept that the commander in question was disobeying orders in seeking to invade our territory, and will take no further action against him or Eriu (at this moment) if he manages to leave sovereign Pythian lands alive.
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Old March 26th, 2008, 10:13 PM
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Default Re: 24 hour delay

Well they have glamour and we made it through a lot of other provinces without and incidents. I was not about to try and calculate the stealth penalty to figure at what point stealth movement is likely to be discovered. Personally I don't consider any stealthy movements, be it troops or scouts, to be a violation.

Anyway, we'll move out to preserve any question of our honor (assuming turn doesn't host in next few hours since I don't have access) and consider the NAP terminated.
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Old March 27th, 2008, 12:17 AM
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Default Re: 24 hour delay

I have a feeling that everyone's idea of what common sense is is often a bit different, so maybe it's better to spell things out to avoid acrimony. Of course this can be laborious. Maybe there'll be a better solution like pre-written NAPs one of these days.
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