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April 17th, 2002, 03:41 PM
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Colonel
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Re: Multiplayer RP Scenerio (long)
Phoenix,
Having seen the level of changes you are proposing to 'mod' this game, why dont you just prepare a Starfire mod ?
I agree with a lot of what you were doing on the modifications. I like the idea of changing the emphasis on the point defense so that, for example, it can massacre seekers as useful but is less effective against fighters - you can then build a specialised "Di" style point defense battery which goes the other way
....and then you can start implementing the 'missile box' technology from the Crucian Star Empire!!
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April 17th, 2002, 09:33 PM
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Second Lieutenant
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Re: Multiplayer RP Scenerio (long)
quote: Originally posted by Phoenix-D:
OK, so I got my wars mixed up
The gorm will be different atmosphere. Probably CO2. Haven't decided what to do about the birds yet..maybe yet another atmosphere change.
"Horrified Realization: This Civil War will happen while Ivan Antonov is still alive?! Eeeeeeeeeeee...."
Yes, yes it will
Anyone have anything approaching a map? In Death Ground has some, I think Insurrection has a few, but I'm not 100% sure on the details of which important system (all others get whatever name SE4 gives them) is which.
tesco: If no one else joins, I'll be taking the Terran Core. If one person joins that wants the core, I'll take the Ophiuchi. If TWO people join, I'll be happy and bow out.
The Ophiuchi, Orions and Terrans can use the same life support, they just are uncomfortable in other races's preferred climates.
"The Shiva Option" has a map of the battle area in the book, and maybe at Baen Webscription's entry for it. I'll have to check.... and yes it does have maps of the area in "Chapter 37".
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...can you and your associates arrange that for me, Mr. Morden?
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April 18th, 2002, 12:35 AM
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National Security Advisor
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Re: Multiplayer RP Scenerio (long)
"Having seen the level of changes you are proposing to 'mod' this game, why dont you just prepare a Starfire mod ?"
Because I don't want to go any further than I have to  That and I don't have a lot of info on starfire other than the books anyway.
Phoenix-D
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Phoenix-D
I am not senile. I just talk to myself because the rest of you don't provide adequate conversation.
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April 18th, 2002, 09:57 AM
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Colonel
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Re: Multiplayer RP Scenerio (long)
oh right, well I have all the rulebooks and unfortunately, dont have the technical ability to 'do' the mod
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April 19th, 2002, 09:47 AM
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Colonel
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Re: Multiplayer RP Scenerio (long)
quote: Originally posted by Phoenix-D:
[QB]Quasi-newtonian propulsion
-Military and civilian grade engines. The military grade engines are faster, but they are also power hogs compared to the civilian drives. So the civi drives can in the long run go faster in places where resupply isn't available.
-PD will be made slightly less effective by dropping their to-hit bonus down. AFHAWKs will be added though.
-Standard missiles will be added. Half the range of standard missiles, but much smaller in size.
-FM2s and FM3s added. Rocket Pods renamed to FRAMs. FM2s and FM3s are seekers, FRAMs are direct fire.
-Fighters will be a bit harder to hit
-Gunboats (larger-sized fighters) added. Easier targets than fighters, but they'll pack a mean punch.
-Fighter weapons will be changed. Some weapons will be unable to target ships- fighters and seekers only. Vice versa for other weapons.
-SBMHAWK pods and ABAM pods have been added. These cannot be stored in ships however Essentially they are very small hard to hit ships that can only be loaded with a single component. That component will serve as a Master Computer, 1 move engine, and fire a single missile. I
Fighter experts, for the Ophiuchi. Their fighters are faster and their pilots are better. Harder to hit, higher modifers TO hit. No, the Orions don't get any fighter bonuses. They LIKE fighters, but they aren't inherently superior at using them. The Ophiuchi are.
Phoenix D, can you send me a PM with how you have made these changes?
Cheers
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April 19th, 2002, 09:48 AM
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Colonel
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Join Date: Dec 2001
Location: Penury
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Re: Multiplayer RP Scenerio (long)
quote: Originally posted by Phoenix-D:
[QB]Quasi-newtonian propulsion
-Military and civilian grade engines. The military grade engines are faster, but they are also power hogs compared to the civilian drives. So the civi drives can in the long run go faster in places where resupply isn't available.
-PD will be made slightly less effective by dropping their to-hit bonus down. AFHAWKs will be added though.
-Standard missiles will be added. Half the range of standard missiles, but much smaller in size.
-FM2s and FM3s added. Rocket Pods renamed to FRAMs. FM2s and FM3s are seekers, FRAMs are direct fire.
-Fighters will be a bit harder to hit
-Gunboats (larger-sized fighters) added. Easier targets than fighters, but they'll pack a mean punch.
-Fighter weapons will be changed. Some weapons will be unable to target ships- fighters and seekers only. Vice versa for other weapons.
-SBMHAWK pods and ABAM pods have been added. These cannot be stored in ships however Essentially they are very small hard to hit ships that can only be loaded with a single component. That component will serve as a Master Computer, 1 move engine, and fire a single missile. I
Fighter experts, for the Ophiuchi. Their fighters are faster and their pilots are better. Harder to hit, higher modifers TO hit. No, the Orions don't get any fighter bonuses. They LIKE fighters, but they aren't inherently superior at using them. The Ophiuchi are.
Phoenix D, can you send me a PM with how you have made these changes?
Cheers
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April 19th, 2002, 09:15 PM
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National Security Advisor
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Re: Multiplayer RP Scenerio (long)
Growl, finals. I haven't DONE it yet. I'll send you a copy when I'm finished. None of it's out of the realm of the possible, it just needs to be done and made sure it isn't totally unbalancing.. something I haven't had time for.
Sorry guys  It'll get done eventually.
Phoenix-D
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Phoenix-D
I am not senile. I just talk to myself because the rest of you don't provide adequate conversation.
- Digger
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