.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
The Star and the Crescent- Save $9.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening

Reply
 
Thread Tools Display Modes
  #1  
Old March 28th, 2008, 06:27 AM
Twan's Avatar

Twan Twan is offline
Captain
 
Join Date: Sep 2004
Location: France
Posts: 961
Thanks: 2
Thanked 12 Times in 8 Posts
Twan is on a distinguished road
Default Re: Short list and exploits

As it is the quasi unique huge issue, I wonder if Mist of Deception is a so usefull spell that it should remain in the game without its bug fixed.

I mean why not, if mages retreat/death doesn't end the mist in the next patch, just removing this spell untill it's fixed ?

There are plenty of air battle summons that can replace it for people who really use MoD to summon chaff (if they exist ; I wonder if someone would really use this spell without the mist bug, actually even without a BE the never ending mist look only usefull for some abuses : if it's not exploiting a nasty combo with a BE it's exploiting the turn 50/75 auto-rout, and it may be an as nasty trick if you cut retreat).
Reply With Quote
  #2  
Old March 28th, 2008, 01:24 PM

K K is offline
First Lieutenant
 
Join Date: Feb 2007
Posts: 773
Thanks: 2
Thanked 31 Times in 28 Posts
K is on a distinguished road
Default Re: Short list and exploits

Quote:
Twan said:
As it is the quasi unique huge issue, I wonder if Mist of Deception is a so usefull spell that it should remain in the game without its bug fixed.

I mean why not, if mages retreat/death doesn't end the mist in the next patch, just removing this spell untill it's fixed ?

There are plenty of air battle summons that can replace it for people who really use MoD to summon chaff (if they exist ; I wonder if someone would really use this spell without the mist bug, actually even without a BE the never ending mist look only usefull for some abuses : if it's not exploiting a nasty combo with a BE it's exploiting the turn 50/75 auto-rout, and it may be an as nasty trick if you cut retreat).
Air magic only has two good battlefield spells, which are MoD and Fog Warriors. Considering that Air magic is the weakest of all the magics considering its very high casting requirements and fatigue, its lack of AoE spells, and difficulty in crafting boosters, then removing MoD is just nerfing an already weak Path.

I wouldn't play an Air nation if MoD was gone. Period.
Reply With Quote
  #3  
Old March 28th, 2008, 01:44 PM

triqui triqui is offline
Sergeant
 
Join Date: Feb 2008
Posts: 341
Thanks: 3
Thanked 10 Times in 9 Posts
triqui is on a distinguished road
Default Re: Short list and exploits

Quote:
K said:Air magic only has two good battlefield spells, which are MoD and Fog Warriors
Considering that Air magic is the weakest of all the magics considering its very high casting requirements and fatigue, its lack of AoE spells, and difficulty in crafting boosters, then removing MoD is just nerfing an already weak Path.

Are you joking? Thunderstrike spam is awesomely powerful. Air is THE combat magic.

Plus i consider "storm", "wrath from sky","fend arrows" and "wind guide" very good battlefield spells. On par, if not better, than water, fire or earth battlefield spells.
Reply With Quote
  #4  
Old March 28th, 2008, 01:45 PM
Baalz's Avatar

Baalz Baalz is offline
Major General
 
Join Date: Feb 2004
Location: Houston, Texas
Posts: 2,435
Thanks: 57
Thanked 662 Times in 142 Posts
Baalz will become famous soon enough
Default Re: Short list and exploits

Quote:
K said:
Air magic only has two good battlefield spells, which are MoD and Fog Warriors. Considering that Air magic is the weakest of all the magics considering its very high casting requirements and fatigue, its lack of AoE spells, and difficulty in crafting boosters, then removing MoD is just nerfing an already weak Path.

I wouldn't play an Air nation if MoD was gone. Period.
I call bull on this. Arrow fend, mass flight, and wrathful skies are all very good spells in several situations. Lighting is the only consistent, easy to access AN damage. Air magic gives you access to flying items - *huge*....seeking arrows - *huge*. I've *never* used MoD and find air power to be considerable.
Reply With Quote
  #5  
Old March 28th, 2008, 01:59 PM

thejeff thejeff is offline
General
 
Join Date: Apr 2005
Posts: 3,327
Thanks: 4
Thanked 133 Times in 117 Posts
thejeff is on a distinguished road
Default Re: Short list and exploits

One of the problems with Air is that there's little synergy.

Air lets you boost archery and shut it down with storm.

Mass Flight can be great, but again storm shuts it down.

To use Storm Power to boost your air magic, you need a Storm.

Which shuts down archery and flight and cripples your precision.

Particularly frustrating since several of the Air nations are also archer heavy nations, Caelum and Man.
Reply With Quote
  #6  
Old March 28th, 2008, 02:03 PM
NTJedi's Avatar

NTJedi NTJedi is offline
General
 
Join Date: Jun 2003
Location: az
Posts: 3,069
Thanks: 41
Thanked 39 Times in 28 Posts
NTJedi is on a distinguished road
Default Re: Short list and exploits

I feel storm should be a water spell(maybe mixed with air)... especially since you cannot have a storm without rain/water.
__________________
There can be only one.
Reply With Quote
  #7  
Old March 28th, 2008, 02:07 PM
Foodstamp's Avatar
Foodstamp Foodstamp is offline
Major General
 
Join Date: Oct 2006
Location: Tennessee USA
Posts: 2,059
Thanks: 229
Thanked 106 Times in 71 Posts
Foodstamp is on a distinguished road
Default Re: Short list and exploits

I believe there is a water version as well right?
__________________
BLAH BLAH BLAH BLAH NEXT TURN.
Reply With Quote
  #8  
Old March 28th, 2008, 02:14 PM
Cor2's Avatar

Cor2 Cor2 is offline
First Lieutenant
 
Join Date: Aug 2007
Location: Honolulu HI
Posts: 785
Thanks: 2
Thanked 0 Times in 0 Posts
Cor2 is on a distinguished road
Default Re: Short list and exploits

You talking about "rain", Foodstamp?
__________________
Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn!
Reply With Quote
  #9  
Old March 29th, 2008, 07:51 AM
capnq's Avatar

capnq capnq is offline
General
 
Join Date: Feb 2001
Location: Pittsburgh, PA, USA
Posts: 3,070
Thanks: 13
Thanked 9 Times in 8 Posts
capnq is on a distinguished road
Default Re: Short list and exploits

Quote:
NTJedi said: I feel storm should be a water spell(maybe mixed with air)... especially since you cannot have a storm without rain/water.
You can have a windstorm without any water.
__________________
Cap'n Q

"Good morning, Pooh Bear," said Eeyore gloomily. "If it is a good morning," he said. "Which I doubt," said he.
Reply With Quote
  #10  
Old March 28th, 2008, 02:22 PM

triqui triqui is offline
Sergeant
 
Join Date: Feb 2008
Posts: 341
Thanks: 3
Thanked 10 Times in 9 Posts
triqui is on a distinguished road
Default Re: Short list and exploits

Quote:
thejeff said:
One of the problems with Air is that there's little synergy.

That's true. But still, it is a great great combat magic. The best one in my book.

Thunderstrike is better than falling frost or fire clouds, it is more versatile than blade winds (Which wont do jack on armored units). Air mages get more precision, which is great, and air mages also can cast mistform for example to protect them from strafing arrows. Coupled with a few great early combat buffs (like wind guide, arrow fend) and a few good battle enchants (like wrathful skies), plus the fact it is AN, make it a great artillery school of magic.

Plus it's the second best one, after astral, for thugs. Mirror image and mistform are 2 very good spells as well.
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 09:39 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.