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March 28th, 2008, 02:53 PM
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Sergeant
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Join Date: Dec 2006
Location: Japan
Posts: 351
Thanks: 3
Thanked 0 Times in 0 Posts
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Re: Global War, recruiting!
I really love this idea! I am totally in!
This is really fun theme. I would be a Evil or Neutral faction...Still thinking which one I want. With all the moral discussion recently this one seems really great.
I will get back to you on which faction. You probably want a better player than me being the Neutral but if no one will do it I will.
__________________
"Talk is cheap, but if it keeps your belly full and your grave empty it is worth more than gold." - Lords of Magic Manual.
"Luck is what others call skill when they have none." - Phelean Wolf
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March 28th, 2008, 03:32 PM
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Major
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Join Date: Apr 2004
Location: La La Land (California, USA)
Posts: 1,244
Thanks: 0
Thanked 30 Times in 11 Posts
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Re: Global War, recruiting!
I think that the evil races will win easily on a small map, so please
make a bigger one. I would like to have Pythium.
By the way are you playing? If you are, I'll be very glad to have you as
Ulm on our team... but I am sure the good races will lose.
__________________
No good deed goes unpunished...
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March 28th, 2008, 03:36 PM
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Captain
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Join Date: May 2004
Posts: 947
Thanks: 1
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Re: Global War, recruiting!
It will be around 15 provinces per player, or about 210 provinces is what I am thinking.
Is there any way you can think to balance it out? Should we have 5 Good races, or 3 Neutrals? Actually, having more Neutrals may even help Evil.. they'd have more trading partners, and they can eliminate some of them and still trade.
In the beginning, it will likely be 6 (good + neutral) v 8 (evil). And the neutrals will be super-factions in the beginning. Is that so horribly unbalanced? I'm afraid that 7 v 8 might make it hard for Evil to win.
Is your Pythium MA or LA? Good, Neutral, or Evil?
Yes, I was thinking about playing unless people think we need an offical officiator. Then I can just referee.
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March 28th, 2008, 03:41 PM
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Sergeant
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Join Date: Dec 2006
Location: Japan
Posts: 351
Thanks: 3
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Re: Global War, recruiting!
Which Pythium? just curious 
__________________
"Talk is cheap, but if it keeps your belly full and your grave empty it is worth more than gold." - Lords of Magic Manual.
"Luck is what others call skill when they have none." - Phelean Wolf
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March 28th, 2008, 03:36 PM
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Lieutenant General
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Join Date: Dec 2003
Location: Alaska
Posts: 2,968
Thanks: 24
Thanked 221 Times in 46 Posts
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Re: Global War, recruiting!
I'm not sure how this will pan out, but I'll tentatively claim one of the neutral slots. I would suggest loosening the diplo restrictions on neutral players, I think so long as they don't do any mutual attack agreements/coordination, they should be free to spread what ever (mis)information they want.
EDIT: Evil factions should be able to use bogus orders and mist of deception/damage enchantments. 
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March 28th, 2008, 03:37 PM
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General
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Join Date: Aug 2003
Location: Sweden
Posts: 4,463
Thanks: 25
Thanked 92 Times in 43 Posts
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Re: Global War, recruiting!
Cool idea!
I'm in another game now, so I'll pass, but it sounds very interesting. I'll check in and see how it goes.
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March 28th, 2008, 03:41 PM
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Captain
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Join Date: May 2004
Posts: 947
Thanks: 1
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Re: Global War, recruiting!
Okay, QM, Neutrals will be able to talk about whatever they want -except- for coordinating military strikes. I just thought that it was simplier to limit them than tempt them into saying too much.
I mean, can they say: "I am at war with so-and-so. He's got this. I have these forces here with this objective." That is tantamount to military coordination, imo.
In fact, I think I am changing my mind again.. I don't think Neutrals should be allowed to discuss their forces or military objectives. Maybe trading battle screenshots should be okay?
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March 28th, 2008, 03:43 PM
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Lieutenant General
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Join Date: Dec 2003
Location: Alaska
Posts: 2,968
Thanks: 24
Thanked 221 Times in 46 Posts
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Re: Global War, recruiting!
Quote:
CUnknown said:
In fact, I think I am changing my mind again.. I don't think Neutrals should be allowed to discuss their forces or military objectives. Maybe trading battle screenshots should be okay?
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I don't think they should be able to discuss their plans, but anything they want to about the current situation, or what they think other nations might be up to.
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March 28th, 2008, 03:45 PM
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Sergeant
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Join Date: Dec 2006
Location: Japan
Posts: 351
Thanks: 3
Thanked 0 Times in 0 Posts
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Re: Global War, recruiting!
Just hearsay and musing? May be interesting, you would have to trust the neutral player to limit it though...
__________________
"Talk is cheap, but if it keeps your belly full and your grave empty it is worth more than gold." - Lords of Magic Manual.
"Luck is what others call skill when they have none." - Phelean Wolf
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March 28th, 2008, 03:47 PM
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Captain
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Join Date: May 2004
Posts: 947
Thanks: 1
Thanked 0 Times in 0 Posts
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Re: Global War, recruiting!
Okay, sounds good QM. Let's make discussing military forces (anyones) off limits, and giving battle screenshots is also off-limits.
But, if you want to say "Hey, I think Ermor is researching to Tartarians, we should gang up on him."
Wait, is that okay?
See, I don't think that is okay, either.
Maybe just as long as all military plans are off limits, including yours. Like, is saying "Just thought you might want to know, Ermor is probably researching like crazy. I think he wants Tartarians, he'll probably get them in 5-10 turns." that okay? Thing is... if the person you are talking to knows you are attacking them currently, then that is almost an attempt at military coordination, imo.
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