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Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Scenarios, Maps and Mods

 
 
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Old March 31st, 2008, 11:55 AM

spirokeat spirokeat is offline
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Default Re: New Nation - The Shogun of the Dark

The mod is themed for Ninja in general rather than the specific role of assassination, which ultimately anyone with a black heart can do.

Ninja Mystic, Poisonmaster and Bloodwalkers are all still Ninja albeit trained as Shugenja.

But it's worth a thought, I like your suggestion.

My problem at the moment is making the poisoners useful in light of general ninja use of Shuriken. I probably need to make an alternative Shuriken with a weak poison for the troop ninja to use and keep the current strong poison version on the commanders, when they use them.

Anyone know how to make a missle weapon's range based on strength. I can't see it in the mod manual.
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