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  #1  
Old April 5th, 2002, 11:48 PM

dumbluck dumbluck is offline
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Default Re: Some New Player Qs

quote:
Originally posted by capnq:
Units don't track individual component damage; they're destroyed when they've taken the combined total of their components.


Sorta. An exception is shields. A 300 hp, 30kt shield generator (I'm pulling #'s out of thin air here, so please forgive me) would add 330 AUDs (Arbitrary Units of Damage) to the unit it is on.

However, OA's, CA's, and shield regenerator's abilities are wasted on units. I think. ummm... maybe I'd better get back to you on that one...
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Old April 6th, 2002, 02:10 AM

Baron Munchausen Baron Munchausen is offline
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Default Re: Some New Player Qs

quote:
Originally posted by dumbluck:


Sorta. An exception is shields. A 300 hp, 30kt shield generator (I'm pulling #'s out of thin air here, so please forgive me) would add 330 AUDs (Arbitrary Units of Damage) to the unit it is on.

However, OA's, CA's, and shield regenerator's abilities are wasted on units. I think. ummm... maybe I'd better get back to you on that one...



Yes, all sorts of regeneration is ineffective on units. So, the shield regeneration of crystalline armor is useless, the self-repair of organic armor is useless, and shield regenerators are useless.
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Old April 6th, 2002, 09:21 PM

Gryphin Gryphin is offline
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Default Re: Some New Player Qs

Reguarding the -50% GC.
Using 3000 Starting Points
Yes you will need 3 times the number of troops to capturer, (or protect a planet). The 800 points I get for going with -50% Ground Combat Gave me 28% in Happyness. Since Happyness affects your empire every turn and since it impacts Reasearch and Mining, I suspect I will be able to afford the exctra troops required. Since I get a 10 percent bonus to reasearch from the happyness level, I will be able to reasearch stronger troops.
I have not played this out. It looks like it would will be a good trade off as long as I deal with the logistics properly.
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