|
|
|
 |

April 5th, 2008, 02:05 AM
|
Second Lieutenant
|
|
Join Date: Dec 2005
Location: Everywhere
Posts: 495
Thanks: 0
Thanked 13 Times in 1 Post
|
|
Re: Dark Elves?
Good call, I forgot the cauldron of blood. It needs "onebattlespell" Touch of Madness or somesuch. I'll trawl through the grimoire soon.
Anointed are demons, yes.
I can't think of a Dark Elven avatar? What is this, an avatar of the bloody handed one, or Slaanesh, or something else?
All Dark elves are VERY long-lived (Morathi, Malekith, Helleborn are 5000+ years old...)
I don't think the Witch elves should be sacred, really. They're just too common for that, IMHO- they're a core choice. Black Guard are 0-1 Rare, and just about hte most elite infantry in the world (post revision.
DE manticores are not really like the crossbreeding ones... but maybe, for sake of clarity, they'll stay that way.
I was going to do cold 2- Naggaroth does mean "the land of chill," and the archetypal DE spell is "Chill Wind." (Nagaeryth of the Uttercold, if you're a loon.)
...Spells of the Druchii...
Chill Wind:
WH- 24", D6 S3, wounded units cannot shoot next phase.
Dom- AoE 1, low damage, fatigue secondary. Cold damage.
Doom Bolt:
WH- 18", D6 S5
Dom- Something along hte lines of an AoE 1 shadow bolt.
Word of Pain:
WH- 24", target unit is WS1 BS1, remains in play.
Dom- Maybe an easily negated AoE 3 blindness
Soul Stealer:
WH- 12", each model in target unit takes an S3 hit. Wounds dealth given to the sorceress.
Dom- AoE 3 low damage drain life.
Dominon:
WH- Prevent one action of target unit next turn.
Dom- Confusion maybe, or even Enslavement. Not sure.
Black Horror:
WH- 24", Strength Test or 1 wound, no save. Uses the big template (5") Units hurt tkae panic tests.
Dom- Not totally sure. Pretty powerful (its on a 12+ in WH) so maybe even a small area death on failed mr, with a terror "nextspell" effect?
Anyways...
This mod is much more fun to make than wading through ten thousand demons for Chaos, so I might actually finish.
Strangely, I play Orcs, and havn't even thought about doing them.
Also, updating preview again.
__________________
Unus vocis. Unus manus. Unus Universitas. Unus Deus. Is est meus fatum praeeo pro totus populus.
Ut est meus fortuna.
|

April 5th, 2008, 04:40 AM
|
Private
|
|
Join Date: Apr 2008
Posts: 21
Thanks: 3
Thanked 8 Times in 7 Posts
|
|
Re: Dark Elves?
Why an avatar of khaine of course (though depending on pretender, simply an avatar of murder) as an expensive level 9 blood summon of doom. Though like the vermin lord, consigned to the background and warhammer rpg, these beasts are quite frankly really cool.
I understand your point about the black guard as they are the elite of the elite in the darkelf army book and warhammer does a poor job of translating what their strengths should be. However they aren't really "holy" units per say whereas witchelves, being in service to the cult of murder, are comparable to flagellents and vestals. It just seems very thematic to have the cauldron of blood mass bless them before they go screaming into battle. It also differentiates them from the armored 2 hand weapon equipped corsairs. Though if you make them non-sacred I would still keep the healing effect of the cauldron to mitigate the injuries sustained by going into battle unarmored.
I'm aware all dark elves are long lived, but fluff wise crone helleborn is one of the few individuals showing signs of it and having hag queens be aged as a game balance in the case of sacred witchelves being used as jaguar warrior surrogates.
Anyway, I'm sure you will maintain the usual high degree of quality. I'm just giving my 2-cents.
|

April 5th, 2008, 11:05 AM
|
 |
Major
|
|
Join Date: Mar 2008
Location: Moscow, Russia
Posts: 1,045
Thanks: 177
Thanked 23 Times in 21 Posts
|
|
Re: Dark Elves?
Some notes:
Witch elves were repeatedly named sacred in Army Books. And idea of Cauldron blessing them is nice. I, though, planned Hag Queen on Cauldron to be made commander and priest of higher level than usual.
Dragons in DE army are not independent. I would make Prince on dragon recruitable (though VERY costly), with Dragon acting for itself if Prince is heavily wounded (I know this is approximation, but I think it better than flying Dragons led by commander in Winged boots).
To Valandil:
As I understand it, Speed of Assurian was given to HE especially to make them best in something, i.e., to give their army an unique strength. So no, Druchii won't in all likeness get "something similar". Though I've heard that they are going to get poisoned weapons for most troops... To translate their still high Initiative, I plan to use high Defense (+2 to Attack value as of now). And regarding repeating crossbow I plan to make it #att 2 with limited ammo (for now it has 10 in my list, as actual Chinese weapon had, but as bows were given only ammo 12 in Dominions, it would probably need to get less - or get Attack penalty to reflect WH Multishot penalty).
As for aging - note that Malekith, Morathi and Hellebron are all mighty sorcerers, as are all High Elf characters known as very long-lived (read: Ritual of Youth).
|

April 5th, 2008, 01:10 PM
|
BANNED USER
|
|
Join Date: Feb 2007
Posts: 5,463
Thanks: 165
Thanked 324 Times in 190 Posts
|
|
Re: Dark Elves?
Are you also making a mod then Wrana?
|

April 5th, 2008, 09:36 PM
|
Second Lieutenant
|
|
Join Date: Dec 2005
Location: Everywhere
Posts: 495
Thanks: 0
Thanked 13 Times in 1 Post
|
|
Re: Dark Elves?
Re: Lurker
Now, this is interesting about the avatar. I happen to own a black avatar of Khaine that I converted, but it was for my 40k DE army. I will think about including one in this mod.
Re: Wrana
Am I stepping on your toes? I wasn't aware that you were creating a DE mod for dominions. (Are you?)
Hellebron is not a mighty sorcerer per se, having no magic, but I get your point. Malekith is essentially preserved by the armour of midnight, while Morathi, Hellbron, et al are preserved by the cauldrons.
Interesting note about the mass poisons, I will ignore that for this mod, mostly because of the #secondaryeffect wierdness on poisoned missile weapons- x-bows would simply be too lethal.
The sacredness of witch elves is valid based on background, but you have to consider the prevalence of them. I they were 0-1, or even rare, I could see making them sacred, but as they stand, it seems qestionable at best, and unduly limiting. Perhaps, though, you are right about the Black Guard. They are not holy warriors per se, I will grant that. I was looking at holiness from a mechanical point of view, using it as a fine method of limiting and increasing the power of the guard (who are, after all, extremely rare.)
I'm not toattly sure about the dragons. I would have a summonable highborne on a dragon, as opposed to making them recruitable. In middle era, I do not think that mighty sc commanders are appropriate, and in order to fit with other dominions dragons, a black one has to be of an SC level.
This raises the issue of Malekith. Realistically speaking, malekith is hideously powerful (not in WH, but thats another story.) He is mounted on a great black dragon, Seraphon, protected by the armour of midnight, which essentially makes him invulnerable to mundane weapons, armed with the destroyer to kill enemy equipment, and the hand of khine to kill them, a mighty sorcerer, and a fine general. He is also tremendously skilled in combat.
The options are:
1) No Malekith. I don't like this option, because Malekith is cool
2) Malekith as hero. I don't know about this. I think he's just too powerful for this to make sense without unconscionable nerfing.
3) Malekith as pretender. Sort of fits, sort of not. Also, potential for expandy pretender of doom syndrome. (See also, Archaon complex.)
4) Leave him on foot.
__________________
Unus vocis. Unus manus. Unus Universitas. Unus Deus. Is est meus fatum praeeo pro totus populus.
Ut est meus fortuna.
|

April 6th, 2008, 01:04 PM
|
 |
National Security Advisor
|
|
Join Date: Sep 2003
Location: Eastern Finland
Posts: 7,110
Thanks: 145
Thanked 153 Times in 101 Posts
|
|
Re: Dark Elves?
What about making Malekith like the Dominions dragons? Either powerful, footed mage OR a dragon(rider) with less magic and only natural weapons.
|

April 7th, 2008, 11:35 AM
|
 |
Major
|
|
Join Date: Mar 2008
Location: Moscow, Russia
Posts: 1,045
Thanks: 177
Thanked 23 Times in 21 Posts
|
|
Re: Dark Elves?
to Sombre: (& Valandil, it seems)
I've begun work on one some times ago. Unfortunately, I've no great ability w/ pixelart, & this requires a lot. I've found one person who did such in past, but she is currently busy. For now, I have some Excel table with unit' etc. stats. It doesn't include special characters, as they are more difficult for converting into Dominions system (e.g., WH currently has warrior mages only as exception, while in Dominions they are the rule(z  ); also, we usually don't use specials in play.
For now, I'll just try to download it here.
Quote:
The sacredness of witch elves is valid based on background, but you have to consider the prevalence of them. I they were 0-1, or even rare, I could see making them sacred, but as they stand, it seems qestionable at best, and unduly limiting.
|
If they were 0-1, it would make sense to make them (sorry for pun  ) capital only. They are common enough & so can be produced everywhere.
Black Guard, on the other hand, can be made capital only (as they are in WH); & they wear enough armor to make them Resource-costly... As for Eternal Hatred, it can be translated either as extrs-high Attack, or as Berserk...
Quote:
I would have a summonable highborne on a dragon, as opposed to making them recruitable. In middle era, I do not think that mighty sc commanders are appropriate, and in order to fit with other dominions dragons, a black one has to be of an SC level.
|
And why on Earth (or WarHammer %) ) do you make WarHammer races into MA factions??!! They are surely more in style for LA... And making them recruitable doesn't need to make them cheap...
Quote:
Malekith as pretender. Sort of fits, sort of not.
|
Of course, polytheism of most WarHammer races is a problem here (at least, one of). As for being hideously powerful, he was still defeated more than once, & probably has afflictions enough to cut him down to size... And he prefers to not risk himself, which means that actually he may be not so powerful as his reputation...
|

April 9th, 2008, 08:36 PM
|
Second Lieutenant
|
|
Join Date: Dec 2005
Location: Everywhere
Posts: 495
Thanks: 0
Thanked 13 Times in 1 Post
|
|
Re: Dark Elves?
I'm still here, BTW. Just busy right now, and doing some work when I have spare time. I don't know why we put WH nations in middle era, but inertia of bad(?) ideas means that it will probably stay that way.
Frenzy=Berzerk, I think. Hatred=attack skill, most likely.
Thanks for the clarifictions, by the way. Largely agreed.
__________________
Unus vocis. Unus manus. Unus Universitas. Unus Deus. Is est meus fatum praeeo pro totus populus.
Ut est meus fortuna.
|

April 10th, 2008, 05:49 PM
|
BANNED USER
|
|
Join Date: Feb 2007
Posts: 5,463
Thanks: 165
Thanked 324 Times in 190 Posts
|
|
Re: Dark Elves?
If you'd like you can nab the cold one from the Saurus Cavalry in my lizardmen mod. You know, for the cold one knights.
|
Thread Tools |
|
Display Modes |
Hybrid Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|