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April 7th, 2008, 02:36 AM
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Lieutenant General
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Join Date: Sep 2007
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Re: Late Era Team Game
Ah Dr P, let me be honest.
I actually didn't want to attack you, my ally did say I should. So I made the order and wanted to talk to my ally more... then I did save and quit... and my turn was processed anyway... I was not pleased but couldn't be helped.
but wait do I see next turn.. a 190 persons large ARMY behind the province I took.
So IMHO your mind was already made up, 190 person armies are NOT used to take indies.
PS you must have the most insane kind of luck to get flagellants when having your bless.. as if the jags are not enough to deal with.
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In for a whole new sort of game? Then try my scenario map Gang Wars.
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April 7th, 2008, 12:28 PM
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General
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Join Date: Aug 2003
Location: Sweden
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Re: Late Era Team Game
Hi!
How much communication is normally done through in-game messages and PM respectively. I'm finding myself inclined to use in game messages, and a bit unsure if PM's are considered unethical and if so, under what circumstances.
I'm also finding myself roleplaying more in messages than in PM's.
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April 7th, 2008, 01:07 PM
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Lieutenant General
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Join Date: Sep 2007
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Re: Late Era Team Game
ingame is too slow for real communications IMHO only for flavor texts
I'm talking on this forum mainly to get things done
thinks like asking NAP's, agreeing on borders etc.. can't really be done in-game.
__________________
Want a blend of fantasy and sci-fi? Try the total conversion Dominions 3000 mod with a new and fully modded solar system map.
Dragons wanted? Try the Dragons, Magic Incarnate nation.
New and different undead nation? Try Souls of Shiar. Including new powerfull holy magic.
In for a whole new sort of game? Then try my scenario map Gang Wars.
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April 7th, 2008, 01:30 PM
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Major General
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Join Date: Feb 2004
Location: Houston, Texas
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Re: Late Era Team Game
FYI the Highlander game I'm moderating was started with the rule "no out of game communication", which has been seen as very novel, but at least one person left in frustration. I'd say 90% of the communications I get are through the forums and I've never known anybody to feel that was unethical.
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April 7th, 2008, 02:36 PM
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General
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Join Date: Aug 2003
Location: Sweden
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Re: Late Era Team Game
I guessed as much, but I thought it would be nice to know.
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April 7th, 2008, 03:07 PM
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Lieutenant General
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Join Date: Sep 2007
Posts: 2,691
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Thanked 39 Times in 31 Posts
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Re: Late Era Team Game
basicly the ingame communication system is sufficient.. I'm not trying to annoy you or anything  just saying...
and don't loose your temper in the game.. wouldn't want that 
__________________
Want a blend of fantasy and sci-fi? Try the total conversion Dominions 3000 mod with a new and fully modded solar system map.
Dragons wanted? Try the Dragons, Magic Incarnate nation.
New and different undead nation? Try Souls of Shiar. Including new powerfull holy magic.
In for a whole new sort of game? Then try my scenario map Gang Wars.
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April 7th, 2008, 06:19 PM
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Major General
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Join Date: Feb 2004
Location: Houston, Texas
Posts: 2,435
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Thanked 662 Times in 142 Posts
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Re: Late Era Team Game
You play a dangerous game prince of death, taking on the throne of bones. The very throne you so covet is fused from the essence of previous would be regicides, their souls bound to restlessness, their words whispers in my ears for all time. Come, boy, meet true royalty and know fear.
Queen of the Damned
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My guides to Mictlan, MA Atlantis, Eriu, Sauromatia, Marverni, HINNOM, LA Atlantis, Bandar, MA Ulm, Machaka, Helheim, Niefleheim, EA Caelum, MA Oceana, EA Ulm, EA Arco, MA Argatha, LA Pangaea, MA T'ien Ch'i, MA Abysia, EA Atlantis, EA Pangaea, Shinuyama, Communions, Vampires, and Thugs
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