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April 6th, 2008, 11:31 PM
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Second Lieutenant
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Join Date: Mar 2008
Posts: 448
Thanks: 0
Thanked 4 Times in 4 Posts
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Re: 24 hour delay
I'm coming down with an illness and not sure I will be able to keep up with my turns. If there are no objections, I would ask if people would mind going to 72 hosting for a few turns.
If that doesn't work, I'll look for a short term sub, if anyone has a recommendations for a competent R'yleh sub.
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April 7th, 2008, 04:36 AM
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Corporal
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Join Date: Nov 2007
Location: Helsinki, Finland
Posts: 116
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: 24 hour delay
Illness? Damn it. Is the nation really cursed or something?
72 hours would be ok for me, any objections? We can hopefully move back to 48 when you're healed.
As for the rollback, Marignon seemed to stale too, so I'll ask llamaserver about rollback.
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April 7th, 2008, 05:21 AM
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National Security Advisor
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Join Date: Nov 2006
Location: Oxford, UK
Posts: 5,921
Thanks: 194
Thanked 855 Times in 291 Posts
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Re: 24 hour delay
Generally I never do rollbacks unless there's been a fault with the server. They're quite faffy at my end, often result in confusion, and it kind of sets a bad precedent (if I did it every time someone missed a turn due to bad luck it would probably be several times a day). In fact there was some controversy about a rollback in BAG last week, which I eventually declined to do (sensibly, honestly - it was a right mess), so I sort of feel obliged for consistency to do the same here.
On the other hand if it will really ruin the whole game and everyone thinks a rollback is in order, let me know and I will do it.
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April 7th, 2008, 09:09 AM
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Corporal
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Join Date: Nov 2007
Location: Helsinki, Finland
Posts: 116
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: 24 hour delay
I think we can do without one; other opinions?
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April 7th, 2008, 09:20 AM
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General
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Join Date: Oct 2007
Location: Poland
Posts: 3,414
Thanks: 26
Thanked 73 Times in 49 Posts
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Re: 24 hour delay
Well, I can survive. Though it is a bit painful. But hmm.. I guess everyone could be fair enough not to take my global spot. Dispeling is fine though.
P.S. I wonder if that enslaved Dark Knight one purple player has keeps its orders after GoRing 
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April 7th, 2008, 12:54 PM
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Major General
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Join Date: Sep 2007
Location: Scotland
Posts: 2,066
Thanks: 109
Thanked 162 Times in 118 Posts
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Re: 24 hour delay
Nope - when you Enslave Mind the Bogus crew lose their orders.
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April 7th, 2008, 05:35 PM
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Corporal
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Join Date: Nov 2007
Location: Vermont, USA
Posts: 159
Thanks: 5
Thanked 1 Time in 1 Post
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Re: 24 hour delay
Sorry about the stale, I completely forgot the deadline, and I'm fine without a roll back (more money I guess).
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April 12th, 2008, 03:36 PM
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General
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Join Date: Oct 2007
Location: Poland
Posts: 3,414
Thanks: 26
Thanked 73 Times in 49 Posts
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Re: 24 hour delay
That was an really one bloody turn. Hope for manking is not lost!
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April 12th, 2008, 04:07 PM
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Major General
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Join Date: Sep 2007
Location: Scotland
Posts: 2,066
Thanks: 109
Thanked 162 Times in 118 Posts
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Re: 24 hour delay
Well, hope for Mictlan at least. Pythium's part of mankind is looking rather hurt. And you stole my nice hammer too. Humph.
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April 12th, 2008, 04:22 PM
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General
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Join Date: Oct 2007
Location: Poland
Posts: 3,414
Thanks: 26
Thanked 73 Times in 49 Posts
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Re: 24 hour delay
But you got a new water site at the island in exchange!
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