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				April 7th, 2008, 04:21 PM
			
			
			
		  
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				Shrapnel Fanatic 
				
				
				
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				Re: Additional weapons not in list.
	
			 
             
			
		
		
		
		 
The Russian weapons list was full but there were things in it that could be removed. The Draganov was one of them. It will be replaced by the OSV-96 Hvy Sniper rifle in the next OOB set and all the units that carried draganovs will have the generic sniper rifle so I would strongly suggest you just leave the unit the way it is now. The only reason the OSV is going in is becasue it's significantly different in calibre and range.  
 
I know there are folks who think we should include every sniper weapon ever used by every nation but we both consider that a useless waste of unit and weapon slots. 
 
Don 
		
	
		
		
		
		
		
		
			
		
		
		
		
		
		
	
		
		
	
	
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				April 7th, 2008, 06:06 PM
			
			
			
		  
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				Re: Additional weapons not in list.
			 
             
			
		
		
		
		I'll just go ahead and use the sniper unit as is. I didn't realize that there was a weapons limit for each OOB.  
Thanks again. 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				April 12th, 2008, 04:16 PM
			
			
			
		  
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				Problem Saving Smoke Bombs in scenerio.
			 
             
			
		
		
		
		  
 I'm having this issue where I have some guerilla infantry squads (mujadeen) that won't save the smoke ammo. 
 I set the smoke ammo amount using the first weapon slot button in the editor,yet when I test the scenerio,the units have zero smoke ammo. 
 Anything I can do about that? 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				April 12th, 2008, 06:22 PM
			
			
			
		  
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				Re: Problem Saving Smoke Bombs in scenerio.
			 
             
			
		
		
		
		Just tried that wit a rifle section, and it took the altered smoke number fine (5->3). 
 
Make sure that it is "smoke ammo" you change, and not "smoke discharger shots". The latter is vehicle S/D. 
 
Also - some unit classes (chiefly inf/AT inf/AA) as I recall, do not get smoke allocated. The game code may automatically zero these classes on a reload from a saved file. 
 
Cheers 
Andy 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				April 15th, 2008, 04:49 PM
			
			
			
		  
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				Re: Problem Saving Smoke Bombs in scenerio.
			 
             
			
		
		
		
		 The guerilla infantry squad unit type must also not allow smoke ammo,they will not accept anything. No real problem as the player gets an 82mm mortar they can throw smoke around with. 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				July 11th, 2008, 08:35 PM
			
			
			
		  
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				Placement of players core units in  user campaigns
			 
             
			
		
		
		
		Is there a way to make the player start each campaign scenario like a regular scenario?  Meaning that the player won't be able to deploy at all. 
Guess not.     
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				July 30th, 2008, 03:36 PM
			
			
			
		  
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				Re: Problem Saving Smoke Bombs in scenerio.
			 
             
			
		
		
		
		
	Quote: 
	
	
		
			
				Skirmisher said: 
 The guerilla infantry squad unit type must also not allow smoke ammo,they will not accept anything. No real problem as the player gets an 82mm mortar they can throw smoke around with.  
			
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 guerilla infantry is one of the classes not allowed smoke
 
Don  
		
	
		
		
		
		
		
		
			
		
		
		
		
		
		
	
		
		
	
	
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