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Old April 7th, 2002, 09:35 PM

Baron Munchausen Baron Munchausen is offline
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Default Re: Gold AI doing some bad things

quote:
Originally posted by Andrés Lescano:
I've seen AI in different mods make desings violating max egines or with 2 space yard components.


I've put the 'one per vehicle' restriction on spaceyards in my mod and the AI still puts two spaceyards in a BSY before going on to add repair bays. Frustrating.
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Old April 7th, 2002, 10:02 PM
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Fyron Fyron is offline
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Default Re: Gold AI doing some bad things

Doesn't the AI ignore the "one per vehicle" restriction?
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Old April 7th, 2002, 10:38 PM

Phoenix-D Phoenix-D is offline
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Default Re: Gold AI doing some bad things

Yes it does. The AI can ignore pretty much any rule it pleases.

Example: make the bridge carry 500000 supplies. Now, normally you can't carry more than one bridge.. but the AI will use the bridge as supply storage and put many extra bridges on a ship.

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Old April 7th, 2002, 11:24 PM
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Default Re: Gold AI doing some bad things

Atrocities - the Cloaked Colonizers trying to colonize is fine. I have been keeping a careful eye on this one throughout the beta (as my Dra'kol use this an awful lot). It is still working fine. The next turn after it arrives the AI Cloaking Minister should de-cloak the Colonizer and allow them to colonize normally.

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