Re: Modding wierdness
Thanks Endoperez. But no dice I'm afraid. I already tried your approach, or atleast I think I did. You meant the #spr1 and #spr2 commands right? That still changes both "crones", and the game goes with the sprite that's listed last in the mod. Oh well... was no big deal anyways.
Is it possible to work around this using the #firstshape and #secondshape commands?
You got it right about the Asynja. Just to make sure there was nothing wrong with her entry in my mod I cut & pasted her right into the top. The problem with the "buddy pretender" vanished. I have no idea what could have caused it, but it might have to do with me working with the document in Open Office rather then Wordpad.
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