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  #1  
Old April 8th, 2002, 03:39 AM

Arak Koba Arak Koba is offline
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Default Re: value improvements

Hmmm. That is bad then.

Maybe Malfador should make the lowest possible value 1%.
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  #2  
Old April 8th, 2002, 04:34 AM
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Krsqk Krsqk is offline
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Default Re: value improvements

No, this is only a problem in finite resources games. In standard games, the percentage is added to the planet's value--0% + 3% = 3%. In finite resource games, however, the percentage is multiplied by the current value before adding. If your planet has 500000 minerals remaining, it will add .03 x 500000 = 15000. If it is worthless (0 minerals), it will add .03 x 0 = 0 minerals. If your planet gets down to zero value in a finite game, it is irrecoverable.
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Old April 8th, 2002, 08:06 AM

Arak Koba Arak Koba is offline
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Default Re: value improvements

Oh yeah.. what was I thinking?
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Old April 8th, 2002, 12:20 PM

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Default Re: value improvements

thanks for the info, hope it works
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