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  #1  
Old April 12th, 2008, 03:15 AM

hunt11 hunt11 is offline
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Default Re: Ascendant - EA for new guys (finding host)

Is it to late to sign up, if it isn't can I be Yomi
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  #2  
Old April 12th, 2008, 05:11 AM

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Default Re: Ascendant - EA for new guys (finding host)

If nobody is against it, we'll go with 15 players to get in everyone that has posted here, and change the victory conditions to owning 8 of 15 capitals and fortifications for three turns. That way, we have a little bit of leeway for turtles in the endgame and more random mayhem, which is always to be desired!
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  #3  
Old April 12th, 2008, 05:42 AM
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Default Re: Ascendant - EA for new guys (finding host)

Owning over half the capitals and keeping them for multiple turns means utter domination by one player. You might want to change it so that the players can race for the goal together.
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  #4  
Old April 15th, 2008, 07:47 AM
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Default Re: Ascendant - EA for new guys (finding host)

Yoth'Shothogg has been sent and already her army of mindless slaves and not-so-mindless Aboleths grows.

EDIT: For some reason the "Latest Posts" section showed posts from page ~3.
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Old April 15th, 2008, 09:25 AM
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Default Re: Ascendant - EA for new guys (finding host)

If I've been counting right then all the pretenders are in now except for hunt11 / Yomi. He PMed me and wrote that sending his god "didn't work", but no further info on what the problem is or any other sign so far. Won't be too long now, anyway.
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  #6  
Old April 12th, 2008, 08:35 AM
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Default Re: Ascendant - EA for new guys (finding host)

EDIT: Didn't notice the fourth page.

At any rate, I'm not sure if team victories would be a good idea, at least, not if nations can change teams in-game. If one player has, say, six capitals but he's about to lose one, he could just ally a player with two or three capitals and win.
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  #7  
Old April 12th, 2008, 10:15 AM
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Default Re: Ascendant - EA for new guys (finding host)

I'd like to play as Lanka if I can still be in and if Atlantis is still taken
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Old April 12th, 2008, 03:52 PM

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Default Re: Ascendant - EA for new guys (finding host)

I'll disagree that owning 7 of 13 capitals is a completely dominant victory. There could easily be a few holdouts with huge gem or blood economies that are just coming into their own and could be equal in power to any gold-based empire owning half the map or more. If there are any powers like that left at the end of the game, they can certainly hold their heads high.

But I'd say that owning capitals for ONE turn probably ought to do it. And besides, it should be easier to create.
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Old April 12th, 2008, 04:52 PM

Renojustin Renojustin is offline
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Default Re: Ascendant - EA for new guys (finding host)

I've decided to take a little of Ich's advice, and now holding 7 of 15 capitals and fortifications for one turn will be the victory condition. That's not too much, and certainly not too little. So there will be some very good competition going but the game won't draw out overmuch.

Right now, we need everyone's email, and then we can upload pretenders. Just private message them all to me and I will send them to Ich so he can remind people to take their turns, among other things.

Exciting!
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Old April 12th, 2008, 05:04 PM
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Default Re: Ascendant - EA for new guys (finding host)

Oh, I see, you haven't gotten their pretenders yet. What I normally do is the following:

1) ask everybody to send me their pretender files for the game
2) put all their pretender into my newlords folder
3) create a local game with their pretenders
4) transfer the game to the network server

This is because of the following:
1) I get their email addresses. I can contact them in case I need to.
2) I can check if everything is okay, if everybody set a password and so on. Nobody unwittingly overwrites another player's pretender or takes a nation he didn't sign up for.
3) Clicking the options together is easier than steering the command line.

So, what I'd ask of you to do is parts 1) to 3) and then send me what you got.
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