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Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Scenarios, Maps and Mods

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Old April 12th, 2008, 02:26 PM

Sombre Sombre is offline
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Default Re: Djinnibad - Nomads and Genies

Do my warhammer nations have more troop types than regular dom3 ones?
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Old April 12th, 2008, 02:36 PM

Aezeal Aezeal is offline
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Default Re: Djinnibad - Nomads and Genies

well I look a lot at your skaven mod since I figure every command is in there. and it sure LOOKS like they have a ****load of troops. Same for your lizardmen plans.. though I must admit you seem to use national summons in insane amounts too.

I don't really play mod nations though so it's just an impression I got from the DM files and the threads

anyway even from most vanilla nations only half the troops are used on aturn to turn basis
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Want a blend of fantasy and sci-fi? Try the total conversion Dominions 3000 mod with a new and fully modded solar system map.
Dragons wanted? Try the Dragons, Magic Incarnate nation.
New and different undead nation? Try Souls of Shiar. Including new powerfull holy magic.
In for a whole new sort of game? Then try my scenario map Gang Wars.
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