.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #26  
Old April 13th, 2008, 11:45 AM

Zenzei Zenzei is offline
Sergeant
 
Join Date: Feb 2008
Posts: 235
Thanks: 0
Thanked 0 Times in 0 Posts
Zenzei is on a distinguished road
Default Re: Marverni

Okay, I did my 12 turn test run again just to be sure I didn't get lucky at the first time. This time though I did use indies and mercenaries in addition to national troops.

Here's the setting:
-Map was Aran (comes with the game)
-All settings standard for EA
-I only had one passive human player, Oceania in this case, in addition to myself. I chose this because the idea was to test Marverni expansion capabilities after all.

My pretender was still imprisoned E9N6 great mother with dominion strength 7. Scales were order3/sloth1/cold1/misfortune1/magic1, I made minor change here compared to the first run (sloth->cold).

At the beginning of turn 13 the situation is following:
-28 provinces conquered.
-2 forts built, both have gutuater in place ready to build lab & temple.
-Alteration 3 almost researched. Should have been evocation though because it is nice to have blade wind available by the time you are entering midgame and starting to have real conflicts with other players.
-Very good income & low upkeep.


So with that I can say Marverni really rocks my socks at the moment, the nation is awesome (or at least their early game is with this example setup). In order to convert any non-believers I have added the game file to this post as attachment. It will certainly be interesting to read about Baalz's thoughts regarding mid-late game Marverni when he posts them.
Attached Files
File Type: zip 597235-Marverni_Test.zip (69.0 KB, 149 views)
Reply With Quote
 

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 04:14 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.