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  #101  
Old April 12th, 2008, 05:19 AM
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Default Re: turns

208 isn't a starting position, the VP is just part of the map. It contains a volcano site so the player starting in 228 got lucky. He's still really close to the player starting in 180 though.
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  #102  
Old April 12th, 2008, 09:20 AM
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Default Re: turns

And 173 and 180?
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  #103  
Old April 14th, 2008, 12:36 AM

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Default Re: turns

It is just map set VP's Not players capitals. Means people will need to keep an Eye on the Vp victory graph and fight the players who get too close.
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  #104  
Old April 14th, 2008, 08:31 AM
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Default Re: turns

Hmmm... Also means there are 3 additionnal VPs available at least, 3 lucky players who will have VPs for free and the Victory threshold becoming 7/17, that's a hardly more than 40%...

I'm afraid this begins to be really unbalanced and very blitz/surprise and stealthy attacks oriented.

I suggest to restart since we are only at the very beginning of the game, and whether to de-activate the additionnal VPs or to reset the VP threshold up to 9/10 (or more if more than the 3 free VP sites I saw are to be found)
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  #105  
Old April 14th, 2008, 09:15 AM

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Default Re: turns

Considering most newbs in this game dont know how to blitz I'd rather get on playing...
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  #106  
Old April 14th, 2008, 10:25 AM

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Default Re: turns

Also, we should keep in mind that Llamabeast is gone till the 27th, and thus the game wouldn't be able to restart until then...
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  #107  
Old April 14th, 2008, 10:33 AM
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Default Re: turns

Wow, too long for a restart. Let's go on, then.
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  #108  
Old April 14th, 2008, 11:27 AM
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Default Re: turns

Yeah, let's go on. Looks like we know where Vanheim is, also...
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  #109  
Old April 14th, 2008, 11:37 AM
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Default Re: turns

And Abysia

Next spot : the 173/180 couple
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  #110  
Old April 14th, 2008, 11:56 AM
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Default Re: turns

And I don't even say about R'lyeh!
Though THIS does less good...
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