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Old April 14th, 2008, 05:51 PM
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Kristoffer O Kristoffer O is offline
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Default Re: Man is no more

It is now possible for Ermor or Pythium to chime in with a merry :

'Dream on!'

---

Nice to hear. 90 provinces seems quite bothersome to handle.
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Old April 15th, 2008, 07:07 AM
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Amhazair Amhazair is offline
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Default Ermors dark act of betrayal

In a stunning act of betrayal, the patethic and cowardly leadership of Ermor have revealed their despicable nature to the world. In blatant disregard of established billateral agreements with the pinacle of insight that is the nation of R'lyeh hordes of Ermorian undead crossed the demarcation line of the agreed-upon borders to submerge our nation in a flood of war and death.

They will come to regret this mistake. R'lyeh has little forgiveness to give traitors.

The mindless undead masses will be ripped away from the control of Ermors weak-willed leadership, and help rebuild any damage they might cause to the infrastructure of our nation. Their thinking servants will be enslaved or destroyed, and their leadership will sit trembling in their dank and empty thronerooms upon their chairs of bones, seeing their once-mighty empire crumble around them. But their upstart pretender will not be put out of his misery so easily. We will not destroy him. We will not enslave him. No, we will pull down his supporters, destroy his lackeys, and convert his followers, until he feels himself fading away from reality, and he enters the dream as a powerless sceptre.

Ermor has now reached his doom.


The Hunger Without Thought has spoken.
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Old April 15th, 2008, 07:16 AM
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Default Re: Man is no more

Quote:
Kristoffer O said:
90 provinces seems quite bothersome to handle.
Well, in general I find the day-to-day business of empires this size to be managable, if somewhat time-consuming. It does get harder the turn(s) after a new war start, when you have to start carefully scripting dozens and dozens of mages.

R'lyeh is a bit harder than other nations I played though, with all their freespawn cropping up everywhere, needing two kinds of leadership and food, and especially having to check all my mages every turn, to see who stopped doing what they were supposed to be doing due to insanity. That last bit is quite annoying. Still, once more it's an intresting nation to explore. That makes up for quite a bit of micromanagement headaches. And at least I haven't built any fever fetishes this game.
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