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  #1  
Old April 16th, 2008, 11:26 AM
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Default Re: Turn 13

Actually I was Lanka and Arcosephale attacked me long before I went AI. It's the entire reason I went AI - I didn't really stand a chance against a nation with a fire bless on one side and elephants on the other.

So zenphos is lying on at least that point. Maybe more?
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  #2  
Old April 16th, 2008, 12:14 PM
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Default Re: Turn 13

Hmmmmmmm,

Was that at the same time as Mictlan was besieging your capital? Or was that very early in the game, turn 4 or 5 I think,, which I admit I had forgotten about, when I pushed your army back across the river and then sent a message saying you stay on your side of the river and I will stay on mine and that will be an end to it. And then stayed on my side of the river for the next 10 or more turns when I could have easily joined in the Lanka land grab, until you had been AI for 2 turns. Oh and EA Arcoscephale don't get elephants. So Gowb is wrong about this, who knows what else he might be wrong about?
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  #3  
Old April 16th, 2008, 04:30 PM
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Default Re: Turn 13

Heh, sorry. I didn't even watch the battle. Mictlan wasn't at my capital, but with you being so mean and him not even trying to communicate I got frustrated and gave up.
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  #4  
Old April 19th, 2008, 11:58 AM
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Default Re: Turn 13

So is it time to revert to 24 hour turns yet?
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  #5  
Old April 19th, 2008, 12:33 PM

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Default Re: Turn 13

It doesn't really matter what is the clock set to. As soon as everyone sends their turn, it will host. And if we were on 24h and someone was about to stall, wouldn't it be better to postpone the hosting so that he has the chance to finish then to see him stall?

Well, at least I personally have no problem with 48h. When everyone sends their turns fast it will host fast, and when someone needs a little more time he doesn't have to ask and then hope the host will see it in time.
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Old April 22nd, 2008, 12:17 AM

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Default Re: Turn 13

Moderation has been subbed by Klagrok. He was the only guy who really wanted a 48 hour timer that I talked to. But since it's already turn 21 it's getting to the time to put it to 48 anyway.

Anyway I put it to a vote to reset the timer back to 24, at least for a while.
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  #7  
Old April 22nd, 2008, 05:52 AM

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Default Re: Turn 13

24 works for me but so does 48
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