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Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Scenarios, Maps and Mods

 
 
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Old April 19th, 2008, 03:20 PM

Aezeal Aezeal is offline
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Default Re: magic modding question

hmm a good idea, and what I asked for.. but.. well.. dwarves are not summoned in my point of view, but recruited.

Isn't there a way to kill all pretenders w/o earth and holy magic in a province, through a site or something?
--> doubt it

Or to domkill you if you don't have a earth/holy pretender?
--> guess not

Or make it so only a certain pretender could get you the primary castle? --> this might be an idea if I could get a start prov without a castle, but I fear that can't be done either.
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Want a blend of fantasy and sci-fi? Try the total conversion Dominions 3000 mod with a new and fully modded solar system map.
Dragons wanted? Try the Dragons, Magic Incarnate nation.
New and different undead nation? Try Souls of Shiar. Including new powerfull holy magic.
In for a whole new sort of game? Then try my scenario map Gang Wars.
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