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April 20th, 2008, 08:28 PM
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Sergeant
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Join Date: Nov 2007
Posts: 397
Thanks: 14
Thanked 15 Times in 10 Posts
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Re: Single Age mod
Neat mod! I'd like to use it in sp and put the ai's on random. However, I see there are filler slots. How can I get rid of those? Keep in mind I don't know how to mod in dom3  . And I'd like to keep it vanilla... can someone help?
Thanks
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April 21st, 2008, 02:39 AM
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National Security Advisor
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Join Date: Sep 2003
Location: Eastern Finland
Posts: 7,110
Thanks: 145
Thanked 153 Times in 101 Posts
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Re: Single Age mod
Edit the SingleAge.dm in any text editor, like Notepad. Go through the file, and change the #era of the nations you don't want to appear from 1 to 0.
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April 23rd, 2008, 12:19 AM
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Sergeant
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Join Date: Nov 2007
Posts: 397
Thanks: 14
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Re: Single Age mod
Great, thanks Endoperez!
Another question, some of the nations have descriptions yet others don't. Any ideas why? At first I thought it was the early/mid/late tags, but after removing them that's not the case. I then thought it was the spelling of the names, but Bogarus doesn't work, among others.
I also thought that it may be the age. However I changed all of them to 2 to balance la somewhat and some early nations still have their descriptions.
And it seems I can only put in 36ai's as opposed to the original post of 76...
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April 23rd, 2008, 01:23 AM
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National Security Advisor
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Join Date: Sep 2003
Location: Eastern Finland
Posts: 7,110
Thanks: 145
Thanked 153 Times in 101 Posts
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Re: Single Age mod
Do multiple nations with the same name work (e.g. Ulm, "Forges of" and Ulm, "Black Forest")? Is that what causes descriptions to disappear? Don't know why else that would happen if the nations are complete.
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April 23rd, 2008, 02:51 AM
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National Security Advisor
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Join Date: Oct 2003
Location: Helsinki, Finland
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Re: Single Age mod
The problem is the way the descriptions are hardcoded in the files. The descriptions are tied to eras instead of the nation number. If you simpluy switch two nations between different eraas like I did with Ermor in the Restoration mod, the descriptions stay in place, so e.g. in my mod Ashen Empire in MA had the description of Broken Empire and the modified Broken Empire had the Ashen Empire description. So if you move a nation out of its own era, you need to write out the full description in the mod file, as well as the summary and brief descriptions too.
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April 23rd, 2008, 08:59 PM
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Sergeant
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Join Date: Nov 2007
Posts: 397
Thanks: 14
Thanked 15 Times in 10 Posts
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Re: Single Age mod
Is it possible to 'write out the full description in the mod file'?
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April 23rd, 2008, 09:37 PM
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Sergeant
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Join Date: Dec 2003
Location: New York City
Posts: 340
Thanks: 0
Thanked 3 Times in 3 Posts
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Re: Single Age mod
Yes.
That's what #descr, #summary, and #brief do.
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