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Old April 9th, 2002, 04:34 PM

bstripp bstripp is offline
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Default Re: Modding question

quote:
Originally posted by oleg:

None of the above. It is just to hit bonus.
If your targets have 100% to miss bonus - ECM bonus, stealth armour bonus, scattering armour bonus and fire incinerator bonus stacked up, you will be back to the zero ground.



Ok, but if my opponent has 0% miss bonus and I have a 100% hit bonus is it a guaranteed hit or is it a 100% bonus (ie I normally have a 30% chance to hit, a 100% bonus would give me another 30% for a 60% to hit).
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Old April 9th, 2002, 04:59 PM
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Suicide Junkie Suicide Junkie is offline
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Default Re: Modding question

The bonuses are additive.

So, 30% and 100% = 30% + 100% = 130% (bounded to 99%)

Also, all to-hit chances are bounded by 1% and 99%.

No matter how easy it is to hit something, there is always a 1% chance that you'll miss.
My brother's very first shot in combat (after 150 turns of buildup) was his Crystalline tech battleship missing a planet!

The only way to get 100% to hit is with a religious talisman, and that ignores all bonues, guaranteeing 100% in every case.
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