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April 18th, 2008, 12:11 PM
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Major General
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Join Date: Sep 2007
Location: Scotland
Posts: 2,066
Thanks: 109
Thanked 162 Times in 118 Posts
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Re: Temporary Sub
I can't entirely agree over HP. Any SC worth the name has enough MR to avoid save or die spells. Irresistible damage is one of the more reliable ways to kill them, and Tarts have an advantage there in that they can take more than 2 hits from Life for a Life, and some can stand up to a Gifts from Heaven.
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April 18th, 2008, 12:37 PM
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General
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Join Date: Oct 2007
Location: Poland
Posts: 3,414
Thanks: 26
Thanked 73 Times in 49 Posts
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Re: Temporary Sub
There is never enough MR to save from save or die spells. Never. Lost 29MR Water Queen recently to disintegrate that had like 0,0001% chance of getting through.
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April 19th, 2008, 05:11 AM
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Major General
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Join Date: Sep 2007
Location: Scotland
Posts: 2,066
Thanks: 109
Thanked 162 Times in 118 Posts
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Re: Temporary Sub
I completely agree that you're never safe with MR. But MR is comparatively easy to boost to the level where it's more practical to use Life for a Life/Gifts from Heaven/etc. to kill an SC.
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April 21st, 2008, 11:09 AM
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First Lieutenant
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Join Date: Aug 2007
Location: UK
Posts: 792
Thanks: 28
Thanked 45 Times in 31 Posts
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Re: Temporary Sub
There aren't any guarantees with MR, but if your MR is 25+, you're either extremely unlucky to lose them, or your opponents may be forced to spend phenomenal amounts of gems - and presumably fewer than it took to cook the SC up in the first place.
I am a little surprised that the central island didn't have had all domes available, even the fire dome just to toast some of the mages.
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April 21st, 2008, 11:25 AM
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General
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Join Date: Oct 2007
Location: Poland
Posts: 3,414
Thanks: 26
Thanked 73 Times in 49 Posts
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Re: Temporary Sub
Magic gems? You mostly use paralyse, soul slay, disintegrate etc. They do not take gems  You or me could have a teleporting mages group able to kill every possible SC before he can move. Just a group of astral mages with penetration gear.
And Dominions has strange random number generator. Rather not the best one, neither really accurate. At least it looks like that. So sometimes quite odd rolls happen.
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April 21st, 2008, 12:35 PM
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Private
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Join Date: Nov 2007
Posts: 24
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Temporary Sub
Oceania declares war on Rlyeh/Mictlan for leading very boring diplomacy.
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April 21st, 2008, 12:41 PM
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General
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Join Date: Oct 2007
Location: Poland
Posts: 3,414
Thanks: 26
Thanked 73 Times in 49 Posts
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Re: Temporary Sub
Nah, we declare war on you! Prepare to die!
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April 21st, 2008, 01:56 PM
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Private
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Join Date: Nov 2007
Posts: 24
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Temporary Sub
And even boring declaration of war 
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April 21st, 2008, 02:03 PM
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General
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Join Date: Oct 2007
Location: Poland
Posts: 3,414
Thanks: 26
Thanked 73 Times in 49 Posts
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Re: Temporary Sub
You are not better. No wars at all for 61 turns  But yeah, we need some action. Maybe I should wish for armageddons? 
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April 21st, 2008, 02:26 PM
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Corporal
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Join Date: Nov 2007
Location: Helsinki, Finland
Posts: 116
Thanks: 0
Thanked 0 Times in 0 Posts
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I'm starting to get tired of this. I indeed have the island, but my upkeep is greater than income (thank you, C'tis). I'm probably not the only one that wants this game to end; I'm not asking for everyone to give up, but would it be ok if I just turned myself to AI? Mictlan has ridiculously large army, but Pythium has 2 victory points. I don't care anymore who of them wins, and I don't think I want to wage war against anyone now. I think that 6 teams in a map of this size was a bad idea; the game is too stale since there are very few hostile neighbours.
If there's an overwhelming request from the players that I should stay to defend the island from inevitable capture then I can post my turns.. I just cannot actually recapture anything, I cannot build new troops, and most of all, I really don't want to continue.
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