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Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Scenarios, Maps and Mods

 
 
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Old April 21st, 2008, 12:57 PM

Edratman2 Edratman2 is offline
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Default Re: magic modding question

OK. Thank you. Your confirmation that the concept is viable is more than enough to make me happy. New spells are fairly easy to write. The trick with doing it well is going to be balancing it.

My thoughts were to make it so it could only be cast by the highest mage, but Azeal's concept of a using a pretender appears to be much better. I am musing about the concept of having to choose between 2 or 3 pretenders that can summon this "altar" with a path/holy combination that is unobtainable any other way, and have this combination cost such that a double 9 bless is out of the question unless you go -3 on everything. Probably will not be a popular idea and would probably favor the nations with free temperature points.

Just my thoughts.
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