Re: Weird Worlds: Rebalanced
While the lack of comments is something I rather expected, it is no less disappointing. There have been a handful of downloads, however, which I consider to be a small degree of success.
I have updated my first post with a new release that is somewhat more substantial than the first one. In other words, it actually adds something that doesn't require a careful eye to damage statistics to notice.
The addition is a new race, which may seem out of place in a balance mod, but is something that I felt compelled to include. Rather than repeat myself, I'll just state that more information is available in the readme. Before anyone gets too excited, though, the new race is nothing more than the pirates from the mod tutorial retooled to integrate better with the existing game world. They also feature customized graphics.
The next release should take some time, since I plan to bump this up to a complete v1.0 before uploading anything further. I hope that the absence of updates won't be taken as a sign that this project is dead, I just see no further point in releasing things piecemeal now that I've demonstrated what I'm up to. All suggestions will be greatly appreciated as the process of implementing my rapidly expanding list of changes continues.
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