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  #1  
Old April 24th, 2008, 05:03 AM

Zeldor Zeldor is offline
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Default Re: Mega Game II-vote for map

Xietor:

We should really choose nation for KO that really needs some work done. Hmm... MA Man?
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Old April 24th, 2008, 05:15 AM
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Default Re: Mega Game II-vote for map

Yup. MA Man to KO... I think that it is about as strong and versatile as MA Ulm.
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Old April 24th, 2008, 06:45 AM
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Default Re: Mega Game II-vote for map

Is there a sign up thread yet?
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Old April 24th, 2008, 09:41 AM

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Default Re: Mega Game II-vote for map

Sign ups start may 1.

I am leaning t4 because it can, i think, better accommodate 7 water races. But I have not started the tedious process of fixing 60 starting locations for t4 yet either.

The map will be coded for 60 random starting spots, and the final map file will be posted for all to see. Llamabeast will download the final version of the map and when he starts the game, I will have no control over who starts where. Completely random.

It will be luck.
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Old April 24th, 2008, 10:25 AM
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Default Re: Mega Game II-vote for map

You keep saying 7 water races, but without LA R'lyeh aren't there only six?
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Old April 24th, 2008, 11:50 AM

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Default Re: Mega Game II-vote for map

that is right. LA Atlantis starts on land, and there is no la oceania. Maybe 900-11 would work fine. I need to start looking hard at both maps and see how the 60 starting spots pan out.

Now let me see if dr p has already started on t4 or not.

* I think MA Man is ok, but i would reduce the resource cost
of the KOA, and give the Wardens a shield and a good 1h weapon. A KOA commander is also needed to lead KOAs.
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Old April 24th, 2008, 12:33 PM
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Default Re: Mega Game II-vote for map

They all look interesting. I'd say 11 if I had to choose one though.
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