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Old April 25th, 2008, 03:18 PM

Evil Dave Evil Dave is offline
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Default Re: AI spell casting priorities

I have to agree w/ summoning, especially after the enemy has routed. If possible, I'd like gem-cost summoning only if scripted.

And while I'm wishing, I really would like a blacklist. I've studied the debugging output... and maybe, hypothetically, some things not entirely in compliance with the game's licence... and it doesn't look too hard. The real question I think is whether it's worth the Devs' time vs. the long list of bugs and other feature requests.

To get back on topic, is there any way of reducing the priority of Wooden Warriors/Mass protection when my army is facing an army with a lot of heat/fire effects, Abysia especially? I can certainly see that adding checks for this one may be too hard.
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