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  #1  
Old April 26th, 2008, 09:57 AM

Xietor Xietor is offline
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Default Re: Mega Age II (Kingmaker) Sign Up!

Since RanDom was used to create the map we will be using, Ballbarian, Random's creator was kind enough to use a computer script he developed to place starting locations of capitals.

While the water races definitely will not start in the smaller ponds, the image of the 60 capitals placed on the map will give you a good idea of the spacing.

http://www.dom3minions.com/~semirand...trixMarked.jpg
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Old April 26th, 2008, 10:25 AM

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Default Re: Mega Age II (Kingmaker) Sign Up!

Count me in please
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Old April 26th, 2008, 11:45 AM
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Default Re: Mega Age II (Kingmaker) Sign Up!

What time frame are we looking at kicking this off? I want to play Gath...
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Old April 26th, 2008, 12:07 PM

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Default Re: Mega Age II (Kingmaker) Sign Up!

The earliest will be May 15, and the more likely date is may 21. Race selections are not due until may 7. It will take me a couple of days to get all the race choices squared away. Then the players will all have to make pretenders, upload pretenders, get the map and mods.

There will likely be a few bumps along the way with so many players. We are over halfway full though, and the sign up has not been up for 24 hours yet.

11 players have already sent in race selections. So I am well pleased with the initial progress. And some players that said they will play have not signed up yet. So I am cautiously optimistic that we can fill all the slots.
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Old April 26th, 2008, 12:11 PM
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Default Re: Mega Age II (Kingmaker) Sign Up!

I will sign up.
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Old April 26th, 2008, 12:11 PM

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I am thinking about race selection tactic still I want to get non-crappy race at least once. Well, something strong for a change.
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Old April 26th, 2008, 12:14 PM
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It sounds like if it's not out by then the new patch should be out any day at that point, if that's the case it'd probably be good to wait for it before starting.
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