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April 27th, 2008, 10:03 AM
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Re: Wish and Horrors
>> To my knowledge the ten commandments are not the christian definition of good. Jesus abolishes the law and says that you shall love the next. (Not sure of the english wording here). Thus honoring the sabbat is not part of the definition of good in christianity. Not doing what you don't want others to do to you is.
Actually christianity have less clear rules on good and evil than most religions, at least as presented by Jesus. Jesus places higher moral responsibility on the christians then most religious founders do. It is you who shall know what is wrong, and be judged. The old testament might guide you, but it is your thoughts and intentions that are judged. That is a very hard position, especially since very few have the moral fibre of Jesus. Fortunately Christianity allows forgiveness for all those who are unable to cope with this vast responsibility.
The 10 commandments are the best you can get if you want some rules for 'good' by human definition. The bible itself contradicts itself too much and has too much 'radical' stuff in it to be taken as a clear guide so easily. The inquisitors abused and misinterpreted a lot of stuff to kill lots of innocent people. Jesus said a lot of good stuff, but he has also some very 'extreme' speeches in the bible a la "You will burn in hell even if you just think bad of someone". Nobody can fullfill such extreme standards of moral and the also can't be considered as good. However, you are right to say that some common sense is needed to decide what's good an evil. In some conditions you have to fight and kill to save others. It's a very grey area sometimes.
>> Thus both the seraph and the Vastness are not good, by the standard humans should treat each other. Seraphs do kill and maim the unfaithful, quite in opposition of what Jesus said. Vastnesses shatters minds or whatever, probably rather indiscriminately.
Usually, the angles fight for the good, which means they only fight to protect others. Therefore they only fight if they have to and not for pleasure and egoism. However there also a bunch of fallen angles like Satan, Belial, etc. So angles are probably not perfect.
>> It's not anarchism. Its history (the meaning of the term when applied to the study of history), sociology, or otherwise scientific (as in not value laden) perspective. Although the assessment 'history is written by the winner' is perhaps no longer a neutral sentence, but an expression of scienticism (not sure if this word actually exists ).
History WAS anarchism² in most cases. However, in order to live in a social community you have to break the restrictions of anarchism. Therefore, even if human history is quite rough, the normal life was usually guided by the social rules of living peacefull together.
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April 27th, 2008, 09:17 PM
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Re: Wish and Horrors
Quote:
even if human history is quite rough, the normal life was usually guided by the social rules of living peacefull together.
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or, "peace is an abstraction we draw from the fact that there were short stints between wars". 
Normal life was & is guided by the purpose of society's survival. And this has little in common with all-encompassing value of peace... Of course, anarchism didn't take this into account, so anarchists & those close to them thought that individuals can think out & bring about an eternal peace unobstructed by evil of governments... 
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April 27th, 2008, 10:56 PM
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Re: Wish and Horrors
The Vastness in Dominions is clearly inspired by Yog-Soloth, one of the Outer Gods of Lovecraft, but is not as openly hostile as some of Lovecraft's other lovelies like Cthulhu. Obviously, Yog-Soloth is way more powerful than anything in Dominions short of the Pantokrators themselves, so the Vastnesses can only be aspects of Yog-Soloth. I am curious to whether Yog-Soloth can have conflicting sides to its 'personality'...
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April 28th, 2008, 08:34 AM
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Re: Wish and Horrors
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Professor_Dyar said: I am curious to whether Yog-Soloth can have conflicting sides to its 'personality'...
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They only seem like conflicts to our pathetically limited human comprehension. One of Lovecraft's underlying themes is that most human conceits simply don't apply in the universe at large.
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Cap'n Q
"Good morning, Pooh Bear," said Eeyore gloomily. "If it is a good morning," he said. "Which I doubt," said he.
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April 28th, 2008, 12:48 PM
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Re: Wish and Horrors
Is that conceits or concepts?
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April 28th, 2008, 01:20 PM
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Re: Wish and Horrors
Either works.
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April 28th, 2008, 01:21 PM
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BANNED USER
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Re: Wish and Horrors
Is that works or functions?
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April 29th, 2008, 08:11 AM
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Re: Wish and Horrors
In this context, I prefer "conceit", because it implies our arrogant and usually unfounded confidence that we're correct.
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Cap'n Q
"Good morning, Pooh Bear," said Eeyore gloomily. "If it is a good morning," he said. "Which I doubt," said he.
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June 28th, 2008, 09:47 AM
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Re: Wish and Horrors
The community of this game is so damn awesome ^^ - I mean - have you ever seen the fans of any console fast paced shoot-em-up, compose aikus and poetry about their favourite game; or start talking about one of the endless lesser aspects of the game mechanics and end up talking about religion, theology, the inconsistence of the "good" and "evil" dualism...? ^^ simply GREAT
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IN UN LAMPO DI GLORIA!
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June 28th, 2008, 02:57 PM
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Re: Wish and Horrors
Quote:
ArkhanTheBlack said:
>> Thus both the seraph and the Vastness are not good, by the standard humans should treat each other. Seraphs do kill and maim the unfaithful, quite in opposition of what Jesus said. Vastnesses shatters minds or whatever, probably rather indiscriminately.
Usually, the angles fight for the good, which means they only fight to protect others. Therefore they only fight if they have to and not for pleasure and egoism. However there also a bunch of fallen angles like Satan, Belial, etc. So angles are probably not perfect.
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Well, since this thread is resurrected.
Heavenly Choir - This spell calls down a Seraph from the heavens so that he can serve the Pretender God.
There are two very important things to note here. First, at least 8 of the pretender chassis available to Marignon are what we as humans would typically portray as "evil" (Baphomet, Cyclops, Manticore, etc). So thematically, the spell itself cannot be a request - it is a demand by the pretender that the Seraph smite his or her foes, and the Seraph is doing its duty.
Second, when you use the Wish spell, this Seraph has even less choice in the matter. When you Wish, you are not asking for a visit, you are asking for complete possession of the object of your desire. When you wish for a Seraph, you have an image in your head, and you call this being down and bind it to your will - it is yours to command.
Also a side note, since "Christianity" doesn't exist in the Dominions universe, one can only postulate that while the Seraph is modeled after an angelic being that exists in Judeo-Christian myhtology, you are in actuality summoning something a bit different.
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