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  #1  
Old April 30th, 2008, 03:25 PM

Zeldor Zeldor is offline
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Default Re: Conceptual Content Mod

Wrana:

Unfortunatele I played them in MP. They suck big time. For that reasons:
- crones got mapmove reduced to 1
- no astral magic [that goes for many nations]
- crappy battle mages
- OLD AGE! on capitol mages, old age starts quite early and even with N4 old age is at 150, all crones start with age 155-175
- wardens are capitol only and resource heavy

There are of course some nice things, like cheap forts, cheap researchers, longbowmen.

What they need would be probably:
- make wardens non-sacred, but recruitable everywhere
- lord warden recruitable everywhere [he may stay sacred]
- maybe add stealthy shortbow units
- add water picks on crones and mothers of avalon
- replace daughter of avalon with something useful or take it out, really stupid and useless capitol-only cheap mage
- considerably lower age of crones [to around 100 years] so they do not die like flies
- make a 2nd random on Crone 50 or 100%, not 10% [so they have some better chance for A4]
- make summonable stealthy beasts

That way MA Man would have an alternative way to make a stealthy army with good backup from mothers and monks. Now that strategy with capitol only wardens is not available.
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  #2  
Old April 30th, 2008, 04:33 PM
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Wrana Wrana is offline
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Default Re: Conceptual Content Mod

Personally I think Daughters being capital-only rather stupid idea. As recruitable everywhere they could be useful as cheap researchers...
Medium cavalry would be nice. Especially as English & Scottish knights usually weared significantly less armor then their continental colleagues... due to the fact that their countries wern't exactly rich. Hobilars of Scotch border weared armor but less than even local knights... though they usually fought on foot (but we need not go into these details). 2-sword infantry, I think, would be too much - or at least will look that way! What could be done is to give foresters some leadership. Stealthy bowmen I don't think would be particularly useful & making Wardens non-sacred would be against the standing theme of the nation.
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  #3  
Old April 30th, 2008, 04:40 PM
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Wrana Wrana is offline
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Default Re: Conceptual Content Mod

Yes! Wolfhounds certainly! They'll also give some company to summons. I'm not sure whether thay should be recruitable troops or summonable by Foresters, etc.
Another thing - as weapons for foresters-in-training I would offer quarterstaffs which would make them not particularly dangerous for dedicated melee troops, but able to defend themselves longer due to weapon Defense bonus. And these were actually used in England by both brigands & those who hunted them!
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Old April 30th, 2008, 04:42 PM

Sombre Sombre is offline
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Default Re: Conceptual Content Mod

I'm not making any changes to existing units if I can help it, that sort of stuff should be brought up in the CBM thread.

This is about adding a little content to each nation.


I'm dead-set against adding any unit with a quarterstaff because as far as I'm concerned it's a buggy weapon. The def stat on it is silly. But I don't want to get into that in this thread.
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  #5  
Old April 30th, 2008, 04:53 PM
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Default Re: Conceptual Content Mod

What do you mean by silly? The weapon definitely IS very useful to defend with!
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Old April 30th, 2008, 06:19 PM
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Default Re: Conceptual Content Mod

Quote:
Wrana said:
What do you mean by silly? The weapon definitely IS very useful to defend with!
He thinks it's like a spear without the sharp part, and thus shouldn't give any more defense than a spear. I tried to argue that it isn't used like a spear, but let's not repeat that discussion here. As Sombre said, this isn't the thread for that.
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  #7  
Old April 30th, 2008, 07:52 PM
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Default Re: Conceptual Content Mod

Well, if he wants to use that as argument here, he shouldn't think that I will take it as Holy Writ. Either he should argue his point or just drop it.
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Old April 30th, 2008, 08:47 PM

VedalkenBear VedalkenBear is offline
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Default Re: Conceptual Content Mod

I tend to agree with Wrana on this issue. If no 'quarterstaff' units can be even suggested without being rejected, the underlying issue needs to be addressed.
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