|
|
|
|
 |

May 3rd, 2008, 10:26 AM
|
|
First Lieutenant
|
|
Join Date: May 2005
Posts: 660
Thanks: 63
Thanked 75 Times in 31 Posts
|
|
Re: \'Question of Balance\' - status
It seems that in this turn I took the last VP and Tien Chi sieged his old capital with one of my VPs so some bug occured. Anyway, thanks for the game  . I don't know, should I write some AAR or so?
|

May 3rd, 2008, 10:43 AM
|
|
Second Lieutenant
|
|
Join Date: Jun 2007
Posts: 483
Thanks: 0
Thanked 6 Times in 3 Posts
|
|
Re: \'Question of Balance\' - status
Are you sure? I'm counting your provinces and I see only 3 VP provinces. Also, T'ien Ch'i and C'tis seem to be the only players on the graphs, even though we're all still on the maps. I dunno, this isn't like any 'win' I've seen before. Seems buggy to me.
Or am I missing a province? Could you give me the numbers of the four VP provinces C'tis now owns?
|

May 3rd, 2008, 11:01 AM
|
|
First Lieutenant
|
|
Join Date: May 2005
Posts: 660
Thanks: 63
Thanked 75 Times in 31 Posts
|
|
Re: \'Question of Balance\' - status
Of course. 9, 12, 21 and 97 (taken this turn).
|

May 3rd, 2008, 11:31 AM
|
|
Second Lieutenant
|
|
Join Date: Jun 2007
Posts: 483
Thanks: 0
Thanked 6 Times in 3 Posts
|
|
Re: \'Question of Balance\' - status
Well well, there they are. I missed 97, Sauro green on C'tis green standards. Congratulations then!
And dammit, why couldn't you have waited one more turn? I just finished summoning the fourth Ice Devil and Demon Lord, and I wanted to see their stats! But apparently when you win, the armies are wiped out. Bah! ; )
Heh. I was hoping the rest of you would keep each other busy enough while I built up an unstoppable army of SCs and hordes of sacred troops, and burst out upon you all. Apparently, I waited too long...
(I had all the Ice Devils, Arch Devils, Heliophagi, Demon Lords, both Fire Elementals, three GoR'd Ettins, four hundred beast bats, over a hundred devils, I was generating well over two hundred blood slaves a turn...I was having tons of fun playing with dolls in my little sandbox! ; )
Ah well. Good game. I had fun, even though it was a wierd one for me. I didn't fight a so much as a single battle with another player! (Well, not including eliminating some militia chaff I was 'lucky' enough to win in a random event...)
|

May 3rd, 2008, 11:47 AM
|
|
Lieutenant General
|
|
Join Date: Dec 2003
Location: Alaska
Posts: 2,968
Thanks: 24
Thanked 221 Times in 46 Posts
|
|
Re: \'Question of Balance\' - status
This game is over? Anyone have any comments or observations on using CB for it?
|

May 3rd, 2008, 12:50 PM
|
|
First Lieutenant
|
|
Join Date: May 2005
Posts: 660
Thanks: 63
Thanked 75 Times in 31 Posts
|
|
Re: \'Question of Balance\' - status
quantum_mechani, no ethereal behemots this time. Otherwise, C'tis feels the same.
|

May 3rd, 2008, 01:14 PM
|
|
Second Lieutenant
|
|
Join Date: Oct 2006
Location: Winnipeg, Canada
Posts: 566
Thanks: 8
Thanked 9 Times in 7 Posts
|
|
Re: \'Question of Balance\' - status
Good game Dimaz  It still would have been interesting to continue to battle between us, but you deffintaly earned this victory.
If my mages haad cast that carrion regeneration spell on my SC's like the were supposed to , I would have won that battle for Tien-chi.
I like games with victory conditions. They don't run on forever. 1st one to get 4 captials works well I think.
Can't quite comment on any balance aspects, as I have never played Pangaea without the balnce mod before. I can say that every unit though seemed worth purchasing, and the game was a lot of fun. I don't have much comments on Carrion woods, because I had very little chance to use the carrion.
|
| Thread Tools |
|
|
| Display Modes |
Hybrid Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|