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Old May 6th, 2008, 06:23 AM

Shan Shan is offline
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Default Re: German Motorcycles and their Units

I'm already happy with the new Kradschuetzen model, I never tried the bicycle infantry but I suppose currently they are fast but must be very vulnerable due to having size=2, just like cavalry. If you go the same way as with the motorcycle units and give them bicycle transports, this would do the trick, but concerning their movement rating I wonder if a satisfactory solution can be found - better just leave them as normal infantery but maybe reduced to size=1 and retain the higher movement rating.
For cavalry, I usually use a combination of cavalry transports, loaded with normal infantry just like in the case of my Krad infantry, plus a few permanently-mounted cav scouts, the type of guys who never leave their saddle, not even for eating, peeing or sleeping ;-).
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Old May 13th, 2008, 07:22 PM
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PanzerBob PanzerBob is offline
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Default Re: German Motorcycles and their Units

I must say I too am pleased with the new Kradschuetzen units. Much better and useable than the idea I had come up with. I've blooded them in combat and they seem to behave much like I would image them to. I even have one unit which has worked it's way back into my enemy's rear area and taken out several 5.5in Guns, wish I could say the rest of the battle is going that well, but It's not over yet, (it's a PBEM campaign). Mounting and dismounting their MC's is nice and seamless and I like the fact the drivers are armed too. This is something my idea had missed altogether. All and all I now find them a much more useful addition to my KG’s

Hope you don’t tire of hearing this but another job well done BZ!!!!!
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