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View Poll Results: Is the mass-production of undead priests via Life after Death an exploit?
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Yes
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12 |
14.46% |
No
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71 |
85.54% |
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May 7th, 2008, 06:02 PM
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General
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Join Date: Feb 2007
Location: R'lyeh
Posts: 3,861
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Re: Mass-produced Reanimating Priests: Exploit?
I like the idea of a powerhungry evil god who is killing his minions to raise them as soulless death mages.
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May 7th, 2008, 06:06 PM
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Second Lieutenant
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Join Date: Jul 2007
Location: Durham, NC
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Re: Mass-produced Reanimating Priests: Exploit?
Question for the thematic argument people: Who leads all these free undead? Don't you need death mages to cart them around, or does turning the priest into a soulless priest grant them to ability to lead undead?
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May 7th, 2008, 06:13 PM
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First Lieutenant
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Join Date: Feb 2007
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Re: Mass-produced Reanimating Priests: Exploit?
Quote:
sector24 said:
Question for the thematic argument people: Who leads all these free undead? Don't you need death mages to cart them around, or does turning the priest into a soulless priest grant them to ability to lead undead?
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Undead priests get undead leadership.
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May 7th, 2008, 06:33 PM
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Lieutenant Colonel
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Join Date: Nov 2006
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Re: Mass-produced Reanimating Priests: Exploit?
But if you use them to move the undead around, they're obviousl no longer reanimating, so it is indeed an extra annoyance.
Question: if you pull the same trick with regular indy commanders, do they gain undead leadership too?
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May 7th, 2008, 06:39 PM
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General
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Join Date: May 2004
Location: Seattle, WA
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Re: Mass-produced Reanimating Priests: Exploit?
Undead Leadership is not difficult to get. There are plenty of tricks like above or you could just summon a cheap mound king or bane or something.
The fact remains that a "living" nation with access to 50-100 free longdead per turn just seems like an exploit.
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May 7th, 2008, 06:50 PM
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Second Lieutenant
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Re: Mass-produced Reanimating Priests: Exploit?
Quote:
Question: if you pull the same trick with regular indy commanders, do they gain undead leadership too?
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As far as I know, all undead commanders get undead leadership.
What would like as a solution would be to just to make them reappear as regular troops and not commanders...
This 'strategy' is pretty much a must_do solution in end-game to reduce your upkeep. With enough time you could reduce your upkeep to 0 with insignificant loses given your reduction in upkeep. I can't really believe that some people kept this kind of game-breaking strategy to themselves.
The fact that any nation can pull this trick easily with indy priests seems even more dumb to me.
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Show me a completely smooth operation and I'll show you a cover up. Real boats rock.
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May 7th, 2008, 06:56 PM
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Second Lieutenant
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Join Date: Jul 2007
Location: Durham, NC
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Re: Mass-produced Reanimating Priests: Exploit?
Ok, follow up question: Is it equally unthematic for a pure and righteous nation to recruit circle masters from the Black Tower or cast the Raise Dead spell in combat? In what way is the Life after Death spell an exploit rather than a tool in the toolbox? Are the thematics of the nation a rigid handicap or just a starting point that can be branched out of?
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May 7th, 2008, 07:19 PM
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General
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Re: Mass-produced Reanimating Priests: Exploit?
No, I'm not going to be dragged into a thematic argument. Of course any nation can have death magic, either via thier pretender or mages from sites. But the core of the argument here is about capabilities, not theme. You have the set of "living" nations which, by and large, were designed to operate without undead freespawn. (I'm talking about freespawn here - not something you spend gems on - its a big difference) But now we have a combination of spells which can give undead freespawn to any nation.
To me, this seems like an oversight, rather than WAD.
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June 30th, 2008, 09:18 PM
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National Security Advisor
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Re: Mass-produced Reanimating Priests: Exploit?
Hehe, well you could save the indies in one province two away from your capital, for killing your own mages. Just time the Vortex of Returning properly...
Do survivors of this ritual keep their magic items in soulless form? If so, you might be able to figure out how to give them extra vulnerability to whatever you're deciding to kill them with. Some buff spells with vulnerabilities might give that opportunity, too.
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June 30th, 2008, 09:54 PM
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Major General
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Join Date: Mar 2007
Location: Seattle
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Re: Mass-produced Reanimating Priests: Exploit?
PvK,
Wouldn't that kind of negate the coolness of the "free reanimators" trick? I'd rather pay gold than lose gems on magic items. Nice thought but the buff spells are probably a better option.
-Max
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["Memories of Ice", by Steven Erikson. Retranslated into l33t.]
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