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  #1  
Old May 11th, 2008, 06:00 AM
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Default Re: Encumbrance and blessings

People tend to freak out when it comes to design point efficiency in MP. Disregard it and use your nation, diplomacy and a fun pretender to win instead. Earth 10 is good. Perhaps less efficient than some builds, but quite good in some instances, and better than having an imprisoned pretender without magic or dominion, and you can probably win an MP game with these settings anyway.
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Old May 11th, 2008, 09:39 PM

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Default Re: Encumbrance and blessings

It probably depends a lot upon your base chassis. E10 on a Cyclops is, um, 56 points more than E9. I have found that the extra reinvig is quite nice when you wind up fighting in swamp, extreme cold, or both. (You'll have a net encumbrance of 1 or 3 instead of 2 or 4, respectively.) However, I don't play competitive MP so I couldn't say whether it's worth the points in MP--I suspect that E10 would be useful more for its effects on mages than on cavalry.

-Max
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Old May 11th, 2008, 09:51 PM

quantum_mechani quantum_mechani is offline
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Default Re: Encumbrance and blessings

Quote:
Kristoffer O said:
People tend to freak out when it comes to design point efficiency in MP. Disregard it and use your nation, diplomacy and a fun pretender to win instead. Earth 10 is good.
Freak out?! What are you talking about, you crazy nutjob - do you have any idea how many points e10 costs - your 'fun and diplomacy' pretender is doomed... how could you ever come up with such a stupid idea?!?!
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Old May 12th, 2008, 12:51 PM
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Default Re: Encumbrance and blessings

Just put him to sleep and pretend that he only hears peace proposals. Then your empire will be safe and orderly. And fun to boot

You will also have a good chance of getting a nice title, such as Creator of the World or some such.
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Old May 12th, 2008, 01:01 PM
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Default Re: Encumbrance and blessings

I'm with you Kristoffer! I'm sick of crazy power gaming. When I play I try to play for the fun of it.
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Old May 19th, 2008, 10:33 PM
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Default Re: Encumbrance and blessings

Quote:
quantum_mechani said:
Quote:
Kristoffer O said:
People tend to freak out when it comes to design point efficiency in MP. Disregard it and use your nation, diplomacy and a fun pretender to win instead. Earth 10 is good.
Freak out?! What are you talking about, you crazy nutjob - do you have any idea how many points e10 costs - your 'fun and diplomacy' pretender is doomed... how could you ever come up with such a stupid idea?!?!
I actually laughed out loud upon reading this.
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Old May 19th, 2008, 11:27 PM

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Default Re: Encumbrance and blessings

One reason why I enjoy LAN battles with AIs with my friend instead of bigger MP battles is that we have more opportunity to screw around and have fun with odd builds, oddball strategies and the like.

The most effective strategies in hardcore MP games is also usually the least interesting. i.e. the infamous tank rush.
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Old May 20th, 2008, 11:51 AM
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Default Re: Encumbrance and blessings

Earth ten all the way. Whatever makes the game fun for you. Besides, there are more bonuses to be had then just 1 point of reinvigoration. Like having one more point of protection on you nasty pretender, and 5 more gems added to the difficulty to dispel his earth-based world enchantments. And finally a slight increase to your battlefield spells, like the awesome magma eruption.
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Old May 20th, 2008, 12:58 PM
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Default Re: Encumbrance and blessings

Quote:
AreaOfEffect said:
Earth ten all the way. Whatever makes the game fun for you. Besides, there are more bonuses to be had then just 1 point of reinvigoration. Like having one more point of protection on you nasty pretender, and 5 more gems added to the difficulty to dispel his earth-based world enchantments. And finally a slight increase to you battlefield spells, like the awesome magma eruption.
Also more enliven statues
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