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May 12th, 2008, 03:42 PM
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Shrapnel Fanatic
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Join Date: Mar 2003
Location: CHEESE!
Posts: 10,009
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Re: OT-D&D 4th edition game group?
I don't know if 4th edition will be better, but I do know that after looking over the released 4th edition rules, my brain isn't that interested in 3rd edition anymore.
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If I only could remember half the things I'd forgot, that would be a lot of stuff, I think - I don't know; I forgot!
A* E* Se! Gd! $-- C-^- Ai** M-- S? Ss---- RA Pw? Fq Bb++@ Tcp? L++++
Some of my webcomics. I've got 400+ webcomics at Last count, some dead.
Sig updated to remove non-working links.
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May 12th, 2008, 10:55 PM
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Second Lieutenant
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Join Date: Dec 1999
Posts: 495
Thanks: 4
Thanked 17 Times in 13 Posts
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Re: OT-D&D 4th edition game group?
D&D died a long time ago for me.
Play Castles and Crusades instead. You'll thank me.
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May 13th, 2008, 03:32 AM
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Corporal
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Join Date: Oct 2006
Posts: 105
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Re: OT-D&D 4th edition game group?
The problem is that they're obsessing over rules and endless books of (typically over-powered) fluff, rather than a simple, quick-flowing rulesset that was more worried about players playing characters that were running around having grand adventures. I'm not going to be even remotely optimistic about fourth edition.
Chances are, I'll wait until I see what people over at the SA forums think, skim the book in the store, and...well, then I'll ultimately cannibalize the rules I like for my own version of the d20 system that I keep mangling to suit my own campaign world.
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I'm sewage flavored.
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May 13th, 2008, 10:57 AM
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First Lieutenant
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Join Date: Jul 2002
Location: Brasil
Posts: 604
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Re: OT-D&D 4th edition game group?
I must be old... we still play by the 2.5 rules... my group was so used with 2.5 that we voted to continue with it instead of upgrading to 3.0...
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Currently Playing:
Megamek (latest dev version with home-made random campaign generator), Dominions 3 (with CBM) and Sins of a Solar Empire (heavily modded)
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May 13th, 2008, 05:43 PM
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Shrapnel Fanatic
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Join Date: Mar 2003
Location: CHEESE!
Posts: 10,009
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Re: OT-D&D 4th edition game group?
I've used a rules-light rules-set to run a game for a bit. I ended up having to invent a rules-heavy part to figure out what would happen.
And in a game I ran with no rules, I had to constantly fact-check everything, ending with burnout.
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If I only could remember half the things I'd forgot, that would be a lot of stuff, I think - I don't know; I forgot!
A* E* Se! Gd! $-- C-^- Ai** M-- S? Ss---- RA Pw? Fq Bb++@ Tcp? L++++
Some of my webcomics. I've got 400+ webcomics at Last count, some dead.
Sig updated to remove non-working links.
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May 13th, 2008, 11:35 PM
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Shrapnel Fanatic
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Join Date: Mar 2003
Location: CHEESE!
Posts: 10,009
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Re: OT-D&D 4th edition game group?
However, a good argument has difficulty resting on unsubstantiated opinions, so...
...How about we just start a game up when the books come out? That way, we'll know for sure.
* Narf, being logical. Where will it end?!
__________________
If I only could remember half the things I'd forgot, that would be a lot of stuff, I think - I don't know; I forgot!
A* E* Se! Gd! $-- C-^- Ai** M-- S? Ss---- RA Pw? Fq Bb++@ Tcp? L++++
Some of my webcomics. I've got 400+ webcomics at Last count, some dead.
Sig updated to remove non-working links.
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May 14th, 2008, 01:06 AM
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Corporal
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Join Date: Oct 2006
Posts: 105
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Re: OT-D&D 4th edition game group?
Logic and games don't mix. Trust me.
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I'm sewage flavored.
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May 16th, 2008, 01:24 PM
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Colonel
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Join Date: Jun 2002
Location: tampa, fl
Posts: 1,511
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Re: OT-D&D 4th edition game group?
Quote:
S.R. Krol said:
D&D died a long time ago for me.
Play Castles and Crusades instead. You'll thank me.
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I've always been a fan of GURPS.
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May 16th, 2008, 02:39 PM
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Sergeant
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Join Date: Jan 2007
Posts: 323
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Re: OT-D&D 4th edition game group?
My personal favorite is Shadowrun, but I'll probably end up play at least some 4th edition D&D.
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May 16th, 2008, 11:00 PM
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Major General
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Join Date: Dec 2003
Location: Tasmania, Australia
Posts: 2,325
Thanks: 1
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Re: OT-D&D 4th edition game group?
I've got a few GURPS books. I started getting the 3.5 books when we had our game group, but afterwards I continued getting the occasioanl book for the same reason I got those GURPS books, to read the background stuff, even if I wasn't playing. GURPS space is a great book to explain the narrative aspects of SCi-fi even if you don't play, stuff like why lasers don't work for orbital bombardment or star sizes and planet types.
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