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Old May 16th, 2008, 02:08 PM

MaxWilson MaxWilson is offline
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Default Re: Helheim dirty tactic

Hmmm. I guess I can see that, but Agartha will have a hard time replicating the mobility. You'll need a Ktonian Necromancer (S variant for teleport) with a Crystal Coin and Skullcap in order to Teleport (I'm assuming it's not worth blowing 15 points and risking death on a Stygian Paths just to carry out a raid). Then you need Earth Boots and 3 earth gems for the spell proper, and a script <Summon Earthpower, Blessing, Earthquake>. You'll wind up with 200 fatigue, so there's negligible chance of surviving even if you script Ironskin or something in there too. It doesn't seem really feasible to me because it's so expensive and you end up losing the mage and the items. I suspect Agartha has to deploy this tactic quite differently, maybe in pitched battles or with an Earth Necromancer to bolster PD. (The Earth random + no Teleport requirement means you can do it with no magic items, just gems.)

I love Agartha but they're not very mobile/agile for the most part.

-Max
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