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May 21st, 2008, 10:46 AM
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Captain
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Join Date: Sep 2004
Location: France
Posts: 961
Thanks: 2
Thanked 12 Times in 8 Posts
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Re: Mega Age II -Kingmaker(full) Race selection
Me ? I'm flattered, there are easily twenty players in this game as or more experienced than me.
Ok I picked a nation I know very well (ME Arco not Ermor, but with nerfs to magical economy and slow research my usual builds/strategies for it would be hard to use).
Personnally I rather fear thugs nations in this kind of game. Midgame will be very long with these settings and being able to recruit thugs for money a big advantage.
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May 21st, 2008, 11:01 AM
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Lieutenant General
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Join Date: Feb 2007
Location: New Orleans
Posts: 2,741
Thanks: 21
Thanked 28 Times in 17 Posts
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Re: Mega Age II -Kingmaker(full) Race selection
Lol.
I WISH I had a powerhouse nation, but I took a nation not any of the 61 players had in their top 10: LA Arcos. So if I survive it will be due to luck in starting position or diplomacy.
Midguard is still available btw, and likely would be hard to
kill off early with the cheap skin shifters. I considered playing them....
LA Mictlan is tough, but I am not really into that much blood!
__________________
"War is an art and as such is not susceptible of explanation by fixed formula."
- General George Patton Jr.
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May 21st, 2008, 11:07 AM
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Major General
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Join Date: Feb 2004
Location: Houston, Texas
Posts: 2,435
Thanks: 57
Thanked 662 Times in 142 Posts
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Re: Mega Age II -Kingmaker(full) Race selection
Quote:
Xietor said:
Lol.
I WISH I had a powerhouse nation, but I took a nation not any of the 61 players had in their top 10: LA Arcos.
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I'll trade you for MA Oceana if you like. I really like LA Arco, playing them in a duel with QM right now. Lucky, ethereal, high protection elephants seem likely to be able to do well with slow research.
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My guides to Mictlan, MA Atlantis, Eriu, Sauromatia, Marverni, HINNOM, LA Atlantis, Bandar, MA Ulm, Machaka, Helheim, Niefleheim, EA Caelum, MA Oceana, EA Ulm, EA Arco, MA Argatha, LA Pangaea, MA T'ien Ch'i, MA Abysia, EA Atlantis, EA Pangaea, Shinuyama, Communions, Vampires, and Thugs
Baalz good player pledge
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May 21st, 2008, 11:09 AM
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Lieutenant General
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Join Date: Feb 2007
Location: New Orleans
Posts: 2,741
Thanks: 21
Thanked 28 Times in 17 Posts
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Re: Mega Age II -Kingmaker(full) Race selection
I do not like water races-except la ermor! muhahahhaha.
__________________
"War is an art and as such is not susceptible of explanation by fixed formula."
- General George Patton Jr.
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May 21st, 2008, 11:15 AM
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General
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Join Date: Oct 2007
Location: Poland
Posts: 3,414
Thanks: 26
Thanked 73 Times in 49 Posts
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Re: Mega Age II -Kingmaker(full) Race selection
Xietor:
LA Arco should do really fine with diff research. Of course MA Arco is really more useful.
I still cannot believe no one picked LA Mictlan. I wanted to try it, but I expected like 5-10 people putting it as number 1 .
If someone will have tough it will be me. Instead of elephants I have some cave knights that cannot even trample 
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May 21st, 2008, 11:24 AM
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Lieutenant General
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Join Date: Feb 2007
Location: New Orleans
Posts: 2,741
Thanks: 21
Thanked 28 Times in 17 Posts
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Re: Mega Age II -Kingmaker(full) Race selection
With few exceptions, most nations capital bought troops will be obsolete by midgame. So the strength of a nation will be determined by their mages.
In fact, in the 1st big game ma ctis castle bought troops were obsolete after turn 8-9, and it was their powerful mages that carried me.
When you run into stuff like this, a battle MA Ctis won incidentally, you know that you better not be relying on Lizards:

__________________
"War is an art and as such is not susceptible of explanation by fixed formula."
- General George Patton Jr.
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May 21st, 2008, 11:46 AM
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General
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Join Date: Aug 2003
Location: Sweden
Posts: 4,463
Thanks: 25
Thanked 92 Times in 43 Posts
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Re: Mega Age II -Kingmaker(full) Race selection
I'm not sure, but it might be wise not to send in your pretenders until after the patch. I don't think there is anything that has changed with the pretender design, but there is a new save format I think. This might not affect the creation of the game, but the bother if it causes problems is bigger than the wait for a few days more I'd say.
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