.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

Reply
 
Thread Tools Display Modes
  #1  
Old April 22nd, 2002, 11:02 PM

neofit neofit is offline
Corporal
 
Join Date: Apr 2002
Location: France
Posts: 64
Thanks: 0
Thanked 0 Times in 0 Posts
neofit is on a distinguished road
Default Re: TDM-ModPack v3.10 released

quote:
Originally posted by [K126]Mephisto:
Here is a small patch that will fix all the reported problems.


Thanks, that fixed it.

Now ran into a bug. I set up a production queue on a planet with some facilities then four Mineral Miners. When I went to check the queue a few turns later the Mineral Miners had changed to Space Ports. I know have 4 Space Ports in my queue, although manually I cannot place more than one on a planet (and the system already has one).

I never had that problem in the 3 games I have played with the stock SEIVG 1.60, one with 1.67. I noticed on turn 20 of my first game with the TDM Modpack, don't know when it actually happened since I only keep a save of the current turn.

Sorry if it's not a TDM problem. I'll keep a savegame of this turn in case anyone needs it.
Reply With Quote
  #2  
Old April 22nd, 2002, 11:22 PM
Suicide Junkie's Avatar
Suicide Junkie Suicide Junkie is offline
Shrapnel Fanatic
 
Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
Thanks: 1
Thanked 4 Times in 4 Posts
Suicide Junkie is on a distinguished road
Default Re: TDM-ModPack v3.10 released

You can have as may spaceports as you like. You only NEED one per system, but you can have extras as backup.

Space Yards on the other hand are normally limited to one per planet (it is moddable)

In any case, it sounds like you've changed your facilities.txt. Make sure you're still using the mod you started the game with.
Reply With Quote
  #3  
Old April 22nd, 2002, 11:29 PM
Tampa_Gamer's Avatar

Tampa_Gamer Tampa_Gamer is offline
Captain
 
Join Date: May 2000
Location: Tampa, FL USA
Posts: 862
Thanks: 0
Thanked 0 Times in 0 Posts
Tampa_Gamer is on a distinguished road
Default Re: TDM-ModPack v3.10 released

quote:
Originally posted by Sinapus:
I think I saw a typo in the Piundon research file. An extra line in one of the point-defense selections. Didn't see anything else, though. (And I don't have the file with me so I can doublecheck.)

[ 22 April 2002: Message edited by: Sinapus ]



Sinapus - are you sure, which one? I just double-checked my source file and could not find it.

Thanks for the help
-TG
__________________
No bastard ever won a war by dying for his country. He won it by making the other poor dumb bastard die for his country.
-General George S. Patton
Reply With Quote
  #4  
Old April 22nd, 2002, 11:48 PM

Sinapus Sinapus is offline
Second Lieutenant
 
Join Date: Dec 2000
Location: Houston, TX, USA
Posts: 571
Thanks: 0
Thanked 0 Times in 0 Posts
Sinapus is on a distinguished road
Default Re: TDM-ModPack v3.10 released

quote:
Originally posted by Tampa_Gamer:


Sinapus - are you sure, which one? I just double-checked my source file and could not find it.

Thanks for the help
-TG



Point-defense lvl 4 or something. I'll have to check when I get home. There were two "50" lines at the bottom of the entry.

Back home. Accessing the file and... Yes, it is there. Here it is:

AI State := Exploration, Infrastructure, Prepare for Attack, Attack, Secure Holdings After Attack, Incursion, Prepare for Defense, Defend (Short Term), Defend (Long Term)
Tech Area Name := Point-Defense Weapons
Tech Area Level := 4
Tech Area Min Percent := 50
Tech Area Min Percent := 50

Didn't notice any others, though.

[ 23 April 2002: Message edited by: Sinapus ]

[ 23 April 2002: Message edited by: Sinapus ]

__________________
--
...can you and your associates arrange that for me, Mr. Morden?
Reply With Quote
  #5  
Old April 23rd, 2002, 12:25 PM

Mad_Dog Mad_Dog is offline
Private
 
Join Date: Dec 2001
Posts: 8
Thanks: 0
Thanked 0 Times in 0 Posts
Mad_Dog is on a distinguished road
Default Re: TDM-ModPack v3.10 released

For some weird reason i can't use the new update system, allways say the files are in use and can't be replaced.......
Can you please post the TDM update in the usual zip format ?

Thanks
Reply With Quote
  #6  
Old April 24th, 2002, 01:00 AM

Chris Herbert Chris Herbert is offline
Private
 
Join Date: Mar 2002
Location: Shropshire, United Kingdom
Posts: 8
Thanks: 0
Thanked 0 Times in 0 Posts
Chris Herbert is on a distinguished road
Default Re: TDM-ModPack v3.10 released

I've had this problem with all of the .exe self-install files.

The solution seemed to be to move the Space Empires IV Gold folder to the root of my 'C' drive. For some reason the insaller software he is using doesn't like long directory structures. This not very good since most people will have their SE4 installed to the default directory.

Hope this helps..

Chris.
Reply With Quote
  #7  
Old April 24th, 2002, 01:59 AM
Tampa_Gamer's Avatar

Tampa_Gamer Tampa_Gamer is offline
Captain
 
Join Date: May 2000
Location: Tampa, FL USA
Posts: 862
Thanks: 0
Thanked 0 Times in 0 Posts
Tampa_Gamer is on a distinguished road
Default Re: TDM-ModPack v3.10 released

Sinapus - got it (I was looking for extra blank lines). Thanks for the help - and thanks to Mephisto for quickly patching that bug as well as the others.

Mad_Dog - all four Versions are posted at the beginning of this thread:

(1) Full Version (all files) via zip file (old method);

(2) Patch Version (files to update gold CD Version) via zip file (old method);

(3) Full Version (all files) via installer (new method); and

(4) Patch Version (files to update gold CD Version) via installer (new method).

-TG

[ 23 April 2002: Message edited by: Tampa_Gamer ]

[ 23 April 2002: Message edited by: Tampa_Gamer ]

__________________
No bastard ever won a war by dying for his country. He won it by making the other poor dumb bastard die for his country.
-General George S. Patton
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 06:31 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.