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May 25th, 2008, 01:34 PM
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Lieutenant General
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Join Date: Feb 2007
Location: New Orleans
Posts: 2,741
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Thanked 28 Times in 17 Posts
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Re: Mega Age II -Kingmaker(full) Race selection
Yomi's demon general is not a hero. You can buy him at the start of the game for 100 gold!
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"War is an art and as such is not susceptible of explanation by fixed formula."
- General George Patton Jr.
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May 25th, 2008, 02:16 PM
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Major General
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Join Date: Jan 2004
Location: Columbus, OH
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Re: Mega Age II -Kingmaker(full) Race selection
Please let me know the details of the research mod when you find them out. It effects how I make my pretender.
Jazzepi
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May 25th, 2008, 02:17 PM
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Captain
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Join Date: Oct 2003
Location: Finland
Posts: 883
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Re: Mega Age II -Kingmaker(full) Race selection
LA Ulm gets the national spell Sanguine Heritage, which brings a commander with loads of all kinds of leaderships. Only thematic for vampires to lead their undead forces...
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May 25th, 2008, 02:55 PM
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Lieutenant General
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Join Date: Feb 2007
Location: New Orleans
Posts: 2,741
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Re: Mega Age II -Kingmaker(full) Race selection
and which of their mages can cast it? if they face a bless rush they likely need someone to lead the undead in the 1st year, not down the road. heh. 
__________________
"War is an art and as such is not susceptible of explanation by fixed formula."
- General George Patton Jr.
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May 25th, 2008, 03:10 PM
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Captain
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Join Date: Oct 2003
Location: Finland
Posts: 883
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Re: Mega Age II -Kingmaker(full) Race selection
If they face a bless rush in the first year, they might not need to ferry the undead very far. 
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May 25th, 2008, 03:50 PM
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Lieutenant General
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Join Date: Feb 2007
Location: New Orleans
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Re: Mega Age II -Kingmaker(full) Race selection
True dat
I am also taking a look at Worthy Heroes Mod. Expect some tinkering and a 1.9 version to be used for Kingmaker.
At the very least that annoying Hornblower hero that thinks he should be a pretender for every nation will be put in his place. And at most you may see a few new heroes added.
While i have not yet had time to sort through the maze that Turin created, he did say he favored some of Burnsaber's heroes fairly recently. So I will see what races those heroes are for.
Some races do need Worthy Heroes. Edi created an interesting hero for MA Oceania a while back, and at 1st blush MA Oceania appears to need Worthy Heroes. We shall see.
 It may not be a good idea to take 3 misfortune this game baalz. In fact, the whole point of Worthy Heroes is to act as a counterpoint to the elite gamers who always seem to take 3 order/2-3 misf.
__________________
"War is an art and as such is not susceptible of explanation by fixed formula."
- General George Patton Jr.
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May 25th, 2008, 05:08 PM
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Corporal
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Join Date: Feb 2008
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Re: Mega Age II -Kingmaker(full) Race selection
I hate to do this, but my summer schedule has more travel than I thought. I'd hate to delay the game for several dozen players, and I know there are plenty of people waiting to join, so I'm going to go ahead and sit this out.
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May 25th, 2008, 05:21 PM
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Lieutenant General
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Join Date: Feb 2007
Location: New Orleans
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Re: Mega Age II -Kingmaker(full) Race selection
np. This is one game where i get daily pms about open slots.
My biggest challenge now is figuring out who is next on the alternate list, and what nation they get.
Way way back, but here was our list of alternates:
1st alternate- seryozha
2nd alternate- baruk
3rd alternate- Evilhomer/Folket team
4th alternate- Gregstrom
5th alternate Agema
I think Baruk is up, with Evilhomer team on deck!
__________________
"War is an art and as such is not susceptible of explanation by fixed formula."
- General George Patton Jr.
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May 26th, 2008, 05:40 AM
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Second Lieutenant
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Join Date: Feb 2007
Location: Chambéry (France)
Posts: 511
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Re: Mega Age II -Kingmaker(full) Race selection
Quote:
Xietor said:
Yomi's demon general is not a hero. You can buy him at the start of the game for 100 gold!
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Ha, ooops ! True, I just forgot this one 
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May 26th, 2008, 07:36 AM
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Lieutenant General
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Join Date: Feb 2007
Location: New Orleans
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Re: Mega Age II -Kingmaker(full) Race selection
Actually, if someone is stuck with EA pan, I would change them a bit to compensate for the loss of free spawn, and i have consulted with QM about how already. A consensus of 2 between myself and QM is not bad! QM does this sort of thing for a living.
But Baruk and dryunda have saved me the trouble of modding EA Pan by picking LA Abysia and LA Mictlan respectively(: And I so looked forward to my modded Minataur Warriors spanking your Niefel Giants Dr. P(:
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"War is an art and as such is not susceptible of explanation by fixed formula."
- General George Patton Jr.
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