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  #1  
Old May 25th, 2008, 04:00 PM

Renojustin Renojustin is offline
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Default Re: On the same topic . . .

Caelum have you seen the replay? Can you understand it?

If nobody can say what's going on in it, I will try to have some important people have a look at it. It's had enough of an impact (I'd probably have won that fight if my spells had gone off) that, well, if it's a big enough bug it wouldn't be out of the realm of possibility for a resubmission of the turn, despite some pretty good victories elsewhere for me, and actually I was kind of excited for you at first, too.
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Old May 25th, 2008, 06:39 PM

Zenzei Zenzei is offline
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Default Re: On the same topic . . .

Yeah, I watched the replay and I honestly can't find anything wrong with it. Your communion worked just fine as far as I can tell and magic paths boosted by communion don't show up in the unit inspection screen. Afterall your communion masters did throw antimagic and arrow fend, two spells neither one of them would have been able to cast alone.

So unless you tell what they should have been casting(if it was anything air magic related I assure you it wouldn't have had any effect on the result of the battle) and present some very convincing evidence, I very strongly object turn rewind.

Also, remember that I only had total of six units(opposed to your 200+) in the battle and AI doesn't usually spend gems if the opposing force is considered too small.

So my view to this is that Sauromatia got beaten fair and square this time.

-----

Renojustin are you going to write a battle report regarding this fight as it certainly deserves one and your reports so far have been enjoyable reading? I'm sure other players agree with this. If you're not interested I might write a report but I'm not as skilled and flavorful writer.
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Old May 25th, 2008, 08:09 PM

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Default Re: On the same topic . . .

I probably did! But mages do indeed spend gems against SCs and thugs, for sure.

I didn't know that the communion bonus paths didn't show up during combat, either... that's odd, because they do for all other path boosting spells.

And it was a good fight - I really didn't anticipate them being thugged up rather than combat casting... but the spells I should have casted would have taken care of that. Oh well, see you next turn.
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Old May 25th, 2008, 08:27 PM
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Default Re: On the same topic . . .

From what I observed earlier from a fight between Caelum and Atlantis Caelum had some pretty decent thugs
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Old May 26th, 2008, 12:03 PM
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Default Re: On the same topic . . .

Yeah, they have. But they are vulnerable enough. Also, Sauromatia probably should have real SCs by now.
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Old May 26th, 2008, 12:28 PM
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Default Re: On the same topic . . .

Timer increased to 48 hours on request of RenoJustin.
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  #7  
Old May 26th, 2008, 01:02 PM

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Default Re: On the same topic . . .

Sorry guys, I barely made my last move, let alone have time to write battle reports. Maybe now that it's gone up to 48 hours.

The smashing of Lanka's army was exhilarating, at the same time vengefully repulsing an attack from Caelum, who routed from the fortress with heavy losses!

I have several armies, mages, it takes a while to script fights now. So, not bad, made it to turn 40 eh?
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