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Old April 24th, 2002, 11:34 PM
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Default Re: Troops in Proportions Mod

quote:
Your idea to increase militia strength a little makes some sense. A small ground force should be able to take an ungarrisoned colony pretty easily, but not one with a really large population. However, the problem there comes from SE4 - it automatically regerates militia every combat round, and in Proportions, combat is intentionally slowed down so that it will often Last more than one round. It seems to me that pretty much means militia should be kept pretty weak, although I suppose it could use some testing and experimenting
That is not true.
The militia only regenerate when there are zero foreign troops actually on the planet.
If you play a sequential turn, and set the number of ground combat rounds to be very small, you can watch both the attackers and the militia get whittled down.

I have had about ten year-long conflicts going on recently in my current hotseat game, so I am very sure it works!
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