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				May 29th, 2008, 11:42 AM
			
			
			
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 National Security Advisor |  | 
					Join Date: Nov 2006 Location: Oxford, UK 
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				 Re: SingleAge mod 
 Yeah, I'll fix the "Invalid nation name!" later on, when I've looked at what the filenames are called for the new races. |  
	
		
	
	
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				May 29th, 2008, 11:53 AM
			
			
			
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 Lieutenant General |  | 
					Join Date: Feb 2007 Location: New Orleans 
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				 Re: SingleAge mod 
  you can always change your pretender selection up until the time the game starts. So if you decide you want a Master Lich, instead of some insane blass, feel free to change your selection!    
 If I was an evil person I would start you , Dr. P, and Evilhomer out next to each other in an insane Bermuda Triangle of Blessed destruction!
				__________________"War is an art and as such is not susceptible of explanation by fixed formula."
 - General George Patton Jr.
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				May 29th, 2008, 02:11 PM
			
			
			
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 BANNED USER |  | 
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				 Heroes 
 Will the heroes be modded for the new nations? |  
	
		
	
	
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				May 29th, 2008, 02:19 PM
			
			
			
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 National Security Advisor |  | 
					Join Date: Nov 2006 Location: Oxford, UK 
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				 Re: Heroes 
 No, I don't think so. So they will be at a marginal disadvantage there (depending on how much you like heroes and whether you take a luck scale). |  
	
		
	
	
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				May 29th, 2008, 02:37 PM
			
			
			
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 General |  | 
					Join Date: Aug 2003 Location: Sweden 
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				 Re: Heroes 
 They have quite good heroes as is. 
Edit: and Gath has numerous of not always good ones   |  
	
		
	
	
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				May 29th, 2008, 03:47 PM
			
			
			
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 Lieutenant General |  | 
					Join Date: Feb 2007 Location: New Orleans 
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				 Re: Heroes 
  good job on the new races btw KO. They look good. 
				__________________"War is an art and as such is not susceptible of explanation by fixed formula."
 - General George Patton Jr.
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				May 29th, 2008, 05:20 PM
			
			
			
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 Major General |  | 
					Join Date: Sep 2006 
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				 Re: Heroes 
 Yea, well done on the new races, just been playing Hinnom, the unit/leader grapics are excellent.
 I am a little amazed at how powerful the nation is, size 6 trampling chariots with decent morale, hornblowers to raise there morale further.  Excellent bless troops/mage leaders, the E9 N8 bless works as well for these giants as any other, really powerful blood mage, magic diversity.
 
 Got some race there Dryauda!
 
 Do we need to resubmit our pretenders with the 3.17 version?
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				May 31st, 2008, 06:41 AM
			
			
			
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 Lieutenant Colonel |  | 
					Join Date: Nov 2006 Location: Ghent, Belgium 
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				 Re: SingleAge mod 
 
	Quote: 
	
		| llamabeast said: Yeah, I'll fix the "Invalid nation name!" later on, when I've looked at what the filenames are called for the new races.
 
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				__________________ 
				Praeterea censeo, contributoribus magnae auctoritatis e Foro Shrapnelsi frequenter in exsilium eiectis, eos qui verum auxilium petunt melius hoc situ  adiuvari posse.
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				May 31st, 2008, 08:31 AM
			
			
			
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 Lieutenant General |  | 
					Join Date: Feb 2007 Location: New Orleans 
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				 Re: SingleAge mod 
  Players should be getting their pretenders sent in! Tomorrow is the last day to send in pretenders. Given the amount of time to get them in, no delays will be granted to anyone not having a pretender in by the June 1 deadline.
 6 alternates have already made it in. The next 5 are:
 
 1. Agema
 2. Bananadine
 3. Ironhawk
 4. Aezeal
 5. Aethyr
 
 Signed up as a sub-ylvali(if neeeded).
 
 
 
				__________________"War is an art and as such is not susceptible of explanation by fixed formula."
 - General George Patton Jr.
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				May 31st, 2008, 12:05 PM
			
			
			
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 Second Lieutenant |  | 
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				 Re: SingleAge mod 
 What time are the pretenders due tomorrow? |  
	
		
	
	
	
	
	
	
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