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				June 1st, 2008, 04:52 AM
			
			
			
		  
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				Corporal 
				
				
				
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				Death Match Competition
	
			 
             
			
		
		
		
		So what happens to the champions trident if the winner who gets it has no arms??? 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				June 1st, 2008, 05:12 AM
			
			
			
		  
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				First Lieutenant 
				
				
				
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				Re: Death Match Competition
			 
             
			
		
		
		
		He gets the XP, but not the trident. 
 
That's actually a good thing, since then he won't be called again for the next death match. 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				June 1st, 2008, 04:34 PM
			
			
			
		  
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				Lieutenant General 
				
				
				
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				Re: Death Match Competition
			 
             
			
		
		
		
		Aaaaand, won't be stuck with that ghetto *cursed* trident.     
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				June 1st, 2008, 11:46 PM
			
			
			
		  
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				General 
				
				
				
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				Re: Death Match Competition
			 
             
			
		
		
		
		I sent a blind, feeble-minded mage to the tournament in Fallacy, to get him killed. He was the only guy that showed up though, so they just gave him the trident. 
 
It's sad. He keeps poking himself with it because he can't tell which end is the pointy one. 
		
	
		
		
		
		
		
		
			
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				June 1st, 2008, 11:54 PM
			
			
			
		  
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				Re: Death Match Competition
			 
             
			
		
		
		
		"Why is the cork on the fork?" 
 
"Pguh." 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				June 2nd, 2008, 12:32 AM
			
			
			
		  
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				General 
				
				
				
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				Re: Death Match Competition
			 
             
			
		
		
		
		
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				Lingchih said: 
I sent a blind, feeble-minded mage to the tournament in Fallacy, to get him killed. He was the only guy that showed up though, so they just gave him the trident. 
  
			
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 A perfect example why the arena death match needs to be improved.  The prize should be something of value which increases based on the current game turn, possibly even a combination of stuff.   
  Gems, Gold and Experience based on the current game turn.  Requests for improvements on the arena death match have existed since at least DOM_2...  I guess it's too difficult to improve the programming and make the death match worthwhile.  
		
	
		
		
		
		
		
		
			
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				June 2nd, 2008, 07:47 AM
			
			
			
		  
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				Re: Death Match Competition
			 
             
			
		
		
		
		I've made a  little mod to make the reward really good.
 
Giving the trident the killing light power of the sword of living colors should make it sufficiently interesting to see all nations risk a real champion in the match. 
 
It's also a way to balance the powerful reward if the death match happen too early in the game, because the champion himself need high MR to avoid the dammage, he would probably be killed by the light if he tries to use it before his nation can forge MR gear.
 
The problem is to have MP hosts use it. I think little mods aren't popular (out of urgent fixes) because it forces player to download one more mod for just a little change. 
 
This kind of modification should be included in Worthy Heroes or CBM to start to be regularly used.  
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				June 2nd, 2008, 10:06 AM
			
			
			
		  
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				Corporal 
				
				
				
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				Re: Death Match Competition
			 
             
			
		
		
		
		Since you can give the trident to another commander, you keep the experienced champion and can send a fresh one just for the starts, or a commander you want to get killed. 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				June 2nd, 2008, 10:09 AM
			
			
			
		  
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				Major General 
				
				
				
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				Re: Death Match Competition
			 
             
			
		
		
		
		The trident is cursed--you can't give it to another commander. Or am I misremembering? 
 
-Max 
		
	
		
		
		
		
		
		
			
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				June 2nd, 2008, 10:17 AM
			
			
			
		  
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				Re: Death Match Competition
			 
             
			
		
		
		
		Hum do my mod remove the curse ? It shouldn't. 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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