.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Air Assault Task Force- Save $8.00
winSPWW2- Save $5.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #15  
Old June 2nd, 2008, 02:41 PM

chrispedersen chrispedersen is offline
BANNED USER
 
Join Date: May 2004
Posts: 4,075
Thanks: 203
Thanked 121 Times in 91 Posts
chrispedersen is on a distinguished road
Default Re: Thoughts on balancing MA Man

thematic suggestion:

Allow the Forest wardens to use Fairy Trod (or similar).
Allowing them to transport an army to a forest location.

Solves a bunch of issues: aka movement- and stays thematic.

Secondly, regarding Forest Lord.
It has long been a beef of mine that you can do nothing fundamentally to change terrain.

I would like a forest lord to be able to spend a turn (or more) like building a castle - to be able to 'Grow Forest'.

Along the same idea, the lady of springs should be able to convert wasteland to barren, or barren to plains.

A being of Fire - the Moloch - maybe should be able to despoil the land - making it wasteland.

To be truly thematic - you could have sprites,ents, and other forest creatures, contribute to the greening of a territory - and do it like seiging - the territory changes once a sufficient number of points are generated.
Reply With Quote
 

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 02:13 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.