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June 3rd, 2008, 09:12 PM
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National Security Advisor
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Join Date: Nov 2006
Location: Oxford, UK
Posts: 5,921
Thanks: 194
Thanked 855 Times in 291 Posts
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Re: Dynatherms Connected!
What Dr P said! Hurrah! Everyone should now have received first turn, via the aether. How exciting!
The intructions in the e-mail itself should be fairly self-explanatory, although if you have any uncertainties please read my FAQ. Note that in order to play you will need the mod (see a couple of posts up) and the map (linked in the first post).
Xietor, as some people have requested, perhaps you may wish to start a new thread now the game has started?
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June 3rd, 2008, 09:19 PM
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Lieutenant General
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Join Date: Feb 2007
Location: New Orleans
Posts: 2,741
Thanks: 21
Thanked 28 Times in 17 Posts
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Re: Dynatherms Connected!
One thing, the game will be going to 24 hour host once everyone gets the mod downloaded and we make sure everyone is
situated.
Yes we can start a new game thread.
__________________
"War is an art and as such is not susceptible of explanation by fixed formula."
- General George Patton Jr.
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June 3rd, 2008, 09:23 PM
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National Security Advisor
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Join Date: Nov 2006
Location: Oxford, UK
Posts: 5,921
Thanks: 194
Thanked 855 Times in 291 Posts
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Re: Dynatherms Connected!
I'll let you start the thread Xietor.
Well, my turn is in. What is everyone playing around at?
I am off to bed now. Goodnight all.
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June 3rd, 2008, 09:23 PM
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First Lieutenant
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Join Date: Aug 2007
Location: Honolulu HI
Posts: 785
Thanks: 2
Thanked 0 Times in 0 Posts
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Re: Dynatherms Connected!
I had to manually rename the map file to get it working. Did anyone else have to do this?
__________________
Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn!
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June 3rd, 2008, 09:30 PM
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Major General
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Join Date: Oct 2006
Location: Tennessee USA
Posts: 2,059
Thanks: 229
Thanked 106 Times in 71 Posts
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Re: Dynatherms Connected!
I downloaded the mod but I think it is missing some graphics. I get an error looking for an independent flag graphic at the start of the game.
Can someone direct me to the file with the modded flag graphics?
Thanks
__________________
BLAH BLAH BLAH BLAH NEXT TURN.
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June 3rd, 2008, 09:37 PM
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Lieutenant General
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Join Date: Feb 2007
Location: New Orleans
Posts: 2,741
Thanks: 21
Thanked 28 Times in 17 Posts
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Re: Dynatherms Connected!
The mod worked fine for me, and i sent in a turn already. Let me look in my mod file and see what is what there. And I got the worst starting spot(: No one can accuse me of rigging that. Wait till you see it later in the game. /cry.
Ok you should have lots of banners in the file folders named llamabanners and sns banners?
__________________
"War is an art and as such is not susceptible of explanation by fixed formula."
- General George Patton Jr.
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June 3rd, 2008, 09:39 PM
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Major General
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Join Date: Oct 2006
Location: Tennessee USA
Posts: 2,059
Thanks: 229
Thanked 106 Times in 71 Posts
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Re: Dynatherms Connected!
I may have downloaded the wrong mod. The one I downloaded was attached to llamabeast's last post with an attachment. I will start scouring the 44 pages for another one.
__________________
BLAH BLAH BLAH BLAH NEXT TURN.
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June 3rd, 2008, 09:41 PM
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Lieutenant General
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Join Date: Feb 2007
Location: New Orleans
Posts: 2,741
Thanks: 21
Thanked 28 Times in 17 Posts
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Re: Dynatherms Connected!
yeah i need to put a copy of the mod on the 1st post. llamabeast has a couple versions floating around in the thread. The correct one is the one right above this post.
__________________
"War is an art and as such is not susceptible of explanation by fixed formula."
- General George Patton Jr.
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