|  | 
| 
 
 
 
 
 
 
 
 
    
    
 |  | 
 
 
	
		|  |  |  
	
	
		
	
	
	| 
			
			 
			
				June 4th, 2008, 01:10 PM
			
			
			
		 |  
	| 
		
			
			| 
 Lieutenant General |  | 
					Join Date: Feb 2007 Location: New Orleans 
						Posts: 2,741
					 Thanks: 21 
		
			
				Thanked 28 Times in 17 Posts
			
		
	      |  |  
    
	| 
				 Re: Bad News About the Map... 
  if you look on the map, you see a 1 province island in the middle of a large lake. there you will find EA Hinnom. In time, with their technology, they will learn how to build ships and invade the coast! 
				__________________"War is an art and as such is not susceptible of explanation by fixed formula."
 - General George Patton Jr.
 |  
	
		
	
	
	| 
			
			 
			
				June 4th, 2008, 01:49 PM
			
			
			
		 |  
	| 
		
			
			| 
 BANNED USER |  | 
					Join Date: May 2004 
						Posts: 4,075
					 Thanks: 203 
		
			
				Thanked 121 Times in 91 Posts
			
		
	      |  |  
    
	| 
				 Re: Bad News About the Map... 
 Regarding the restart... 
 Why did all the territories around my capitol have flags?
 I've never seen this before...
 |  
	
		
	
	
	| 
			
			 
			
				June 4th, 2008, 01:58 PM
			
			
			
		 |  
	| 
		
			|  | 
 Sergeant |  | 
					Join Date: Sep 2006 Location: Kaiserslautern, Germany 
						Posts: 324
					 Thanks: 8 
		
			
				Thanked 11 Times in 3 Posts
			
		
	      |  |  
    
	| 
				 Re: Bad News About the Map... 
 you always have neutral flags around you. in the mod the just appear bigger |  
	
		
	
	
	| 
			
			 
			
				June 4th, 2008, 02:02 PM
			
			
			
		 |  
	| 
		
			
			| 
 National Security Advisor |  | 
					Join Date: Nov 2006 Location: Oxford, UK 
						Posts: 5,921
					 Thanks: 194 
		
			
				Thanked 855 Times in 291 Posts
			
		
	      |  |  
    
	| 
				 Re: Bad News About the Map... 
 chris - anyone who sends their pretender into the arena is either a fool or very brave. I can't see that it can be very unbalancing, because I can't think of a reasonable way to be sure of winning against 60 other contenders. So I think the added interest it will add to the game will far more than counterbalance the (admittedly not ideal) last-minute-addition factor.
 I mean, imagine seeing a 60-duel arena fight!
 |  
	
		
	
	
	| 
			
			 
			
				June 4th, 2008, 02:03 PM
			
			
			
		 |  
	| 
		
			
			| 
 National Security Advisor |  | 
					Join Date: Nov 2006 Location: Oxford, UK 
						Posts: 5,921
					 Thanks: 194 
		
			
				Thanked 855 Times in 291 Posts
			
		
	      |  |  
    
	| 
				 Re: Bad News About the Map... 
 I am open to some kind of scaling of reward with turn number. That would help with later deathmatches to keep them relevant too. If anyone can come up with a cunning scheme I'd be interested. |  
	
		
	
	
	| 
			
			 
			
				June 4th, 2008, 02:04 PM
			
			
			
		 |  
	| 
		
			
			| 
 General |  | 
					Join Date: Oct 2007 Location: Poland 
						Posts: 3,414
					 Thanks: 26 
		
			
				Thanked 73 Times in 49 Posts
			
		
	      |  |  
    
	| 
				 Re: Bad News About the Map... 
 Yeah, most people have to ask though if they want to give one of the giants 1k gold just to see few of them die. |  
	
		
	
	
	| 
			
			 
			
				June 4th, 2008, 02:21 PM
			
			
			
		 |  
	| 
		
			
			| 
 Lieutenant General |  | 
					Join Date: Feb 2007 Location: New Orleans 
						Posts: 2,741
					 Thanks: 21 
		
			
				Thanked 28 Times in 17 Posts
			
		
	      |  |  
    
	| 
				 Re: Bad News About the Map... 
  In the interest of complete disclosure(and the map file used will be made public at some point in the game), one additional starting spot was added. Regrettably this spot only has 3 neighbors(: As compensation one of the provinces adjoining the capital was coded to have a couple of mines.
 
 For reasons I will not disclose now, a specific race was designated to start at this new location(and no it was not me) but the reasons were explained to the the person playing said race in a pm, with my apologies.
 
 Of course anyone wanting to volunteer to start in the new spot and have a guarantee of 2 mines in an adjoining province let me know, and the spot is yours!
 
				__________________"War is an art and as such is not susceptible of explanation by fixed formula."
 - General George Patton Jr.
 |  
	
		
	
	
	| 
			
			 
			
				June 4th, 2008, 02:24 PM
			
			
			
		 |  
	| 
		
			
			| 
 General |  | 
					Join Date: Oct 2007 Location: Poland 
						Posts: 3,414
					 Thanks: 26 
		
			
				Thanked 73 Times in 49 Posts
			
		
	      |  |  
    
	| 
				 Re: Bad News About the Map... 
 What mines?   |  
	
		
	
	
	| 
			
			 
			
				June 4th, 2008, 03:27 PM
			
			
			
		 |  
	| 
		
			|  | 
 Sergeant |  | 
					Join Date: Oct 2007 Location: Magdeburg, Germany 
						Posts: 235
					 Thanks: 13 
		
			
				Thanked 3 Times in 3 Posts
			
		
	      |  |  
    
	| 
				 Re: Bad News About the Map... 
 
	Quote: 
	
		| Xietor said: Of course anyone wanting to volunteer to start in the new spot and have a guarantee of 2 mines in an adjoining province let me know, and the spot is yours!
 
 |  I'd like to take that spot. Just keep the location for yourself, please.    |  
	
		
	
	
	| 
			
			 
			
				June 4th, 2008, 02:47 PM
			
			
			
		 |  
	| 
		
			
			| 
 BANNED USER |  | 
					Join Date: May 2004 
						Posts: 4,075
					 Thanks: 203 
		
			
				Thanked 121 Times in 91 Posts
			
		
	      |  |  
    
	| 
				 Re: Bad News About the Map... 
 
	Quote: 
	
		| llamabeast said: chris - anyone who sends their pretender into the arena is either a fool or very brave. I can't see that it can be very unbalancing, because I can't think of a reasonable way to be sure of winning against 60 other contenders. So I think the added interest it will add to the game will far more than counterbalance the (admittedly not ideal) last-minute-addition factor.
 
 I mean, imagine seeing a 60-duel arena fight!
 
 |  Disagree.
 
Anyone that has a recyclable pretender - for example a wyrm with no magical paths.
 
Sure, I wouldn't Deathmatch a wyrm in the first few turns either.  But around turn 8-10 - when I've run out of free expansion - sure I would.
 
In many cases, dominion doesn't matter - but the chance of SC kiling does. |  
	
		
	
	
	
	
	
	
	| Thread Tools |  
	|  |  
	| Display Modes |  
	
	| 
		
		 Hybrid Mode |  
	| 
	|  Posting Rules |  
	| 
		
		You may not post new threads You may not post replies You may not post attachments You may not edit your posts 
 HTML code is On 
 |  |  |  |  |