|
|
|
|
 |

June 4th, 2008, 06:28 PM
|
|
Lieutenant General
|
|
Join Date: Sep 2007
Posts: 2,691
Thanks: 5
Thanked 39 Times in 31 Posts
|
|
Re: Deathmatch
I don't need to activate them right? that goes automatically?
I created a kingmaker folder and put the file that was send in there.. that one I try to start
__________________
Want a blend of fantasy and sci-fi? Try the total conversion Dominions 3000 mod with a new and fully modded solar system map.
Dragons wanted? Try the Dragons, Magic Incarnate nation.
New and different undead nation? Try Souls of Shiar. Including new powerfull holy magic.
In for a whole new sort of game? Then try my scenario map Gang Wars.
|

June 4th, 2008, 06:35 PM
|
|
Lieutenant General
|
|
Join Date: Sep 2007
Posts: 2,691
Thanks: 5
Thanked 39 Times in 31 Posts
|
|
Re: Deathmatch
ok all is well.. don't know what changed but I re DL and ti works.
__________________
Want a blend of fantasy and sci-fi? Try the total conversion Dominions 3000 mod with a new and fully modded solar system map.
Dragons wanted? Try the Dragons, Magic Incarnate nation.
New and different undead nation? Try Souls of Shiar. Including new powerfull holy magic.
In for a whole new sort of game? Then try my scenario map Gang Wars.
|

June 4th, 2008, 07:17 PM
|
|
First Lieutenant
|
|
Join Date: Aug 2007
Location: UK
Posts: 792
Thanks: 28
Thanked 45 Times in 31 Posts
|
|
Re: Deathmatch
So, I got the first turn 01.00GMT today, but I should ignore it as there's a fault, or am I misunderstanding?
|

June 4th, 2008, 07:21 PM
|
|
Lieutenant General
|
|
Join Date: Feb 2007
Location: New Orleans
Posts: 2,741
Thanks: 21
Thanked 28 Times in 17 Posts
|
|
Re: Deathmatch
You will receive a second 1st turn. You could do the 1st turn just to make sure everything works.
Llamabeast said he will restart the game as soon.
__________________
"War is an art and as such is not susceptible of explanation by fixed formula."
- General George Patton Jr.
|

June 4th, 2008, 09:05 PM
|
|
National Security Advisor
|
|
Join Date: Nov 2006
Location: Oxford, UK
Posts: 5,921
Thanks: 194
Thanked 855 Times in 291 Posts
|
|
Re: Deathmatch
Working on it everyone - hitting some troublesome technical hitches. The kind that make you superstitious, you know what I mean. ("It should work, I did everything the same. Well I'll download that file again, even though I know I haven't changed it, and see if that makes any difference...")
|

June 4th, 2008, 10:12 PM
|
|
National Security Advisor
|
|
Join Date: Nov 2006
Location: Oxford, UK
Posts: 5,921
Thanks: 194
Thanked 855 Times in 291 Posts
|
|
Re: Deathmatch
With very profuse apologies, I'm afraid I'm going to have to give up and go to bed. I will try again tomorrow evening.
It's all been very strange. Earlier on this evening it worked fine. I got the game started completely okay, apart from a typo on one start site which meant one nation was location-less. The next thing I know, I can't make a single thing work, even if I go back to the files I used for the start yesterday. Utterly bizarre.
But I'm sure when I try again tomorrow it will come together. There is no logical reason for it not to work, so it will succumb to logic pretty soon!
|

June 5th, 2008, 02:20 AM
|
 |
First Lieutenant
|
|
Join Date: Aug 2007
Location: Honolulu HI
Posts: 785
Thanks: 2
Thanked 0 Times in 0 Posts
|
|
Re: Deathmatch
Thanks for the effort Llama!
__________________
Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn!
|
| Thread Tools |
|
|
| Display Modes |
Hybrid Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|