|
|
|
 |
|

June 5th, 2008, 10:19 AM
|
Lieutenant General
|
|
Join Date: Feb 2007
Location: New Orleans
Posts: 2,741
Thanks: 21
Thanked 28 Times in 17 Posts
|
|
Re: Kingmaker wierdness
i linked the mod on the 1st post. llamabeast you may want to delete the post that has the version without the banners.
__________________
"War is an art and as such is not susceptible of explanation by fixed formula."
- General George Patton Jr.
|

June 5th, 2008, 10:22 AM
|
National Security Advisor
|
|
Join Date: Nov 2006
Location: Oxford, UK
Posts: 5,921
Thanks: 194
Thanked 855 Times in 291 Posts
|
|
Re: Kingmaker wierdness
I believe I updated my old post with a dud version so that the mod is up to date in both places I attached it. It's pretty hard to find now though!
|

June 5th, 2008, 10:24 AM
|
National Security Advisor
|
|
Join Date: Nov 2006
Location: Oxford, UK
Posts: 5,921
Thanks: 194
Thanked 855 Times in 291 Posts
|
|
Re: Kingmaker wierdness
Oooooh! My name comes up black!
3000th post and moderator on the same day eh? Must be my lucky day.
|

June 5th, 2008, 10:46 AM
|
Lieutenant General
|
|
Join Date: Feb 2007
Location: New Orleans
Posts: 2,741
Thanks: 21
Thanked 28 Times in 17 Posts
|
|
Re: Kingmaker wierdness
lol llamabeast!
__________________
"War is an art and as such is not susceptible of explanation by fixed formula."
- General George Patton Jr.
|

June 5th, 2008, 03:07 PM
|
National Security Advisor
|
|
Join Date: Nov 2006
Location: Oxford, UK
Posts: 5,921
Thanks: 194
Thanked 855 Times in 291 Posts
|
|
Re: Kingmaker wierdness
The game is restarted! Yes! I was beginning to superstitiously think it had somehow become cursed, and could never be started.
Somehow, every one of the pretender files had become corrupted in such a way that Dominions would accept them, but would crash if it tried to start a game with them. Leaving one of them in newlords was even enough to make an attempt at a single player game crash. Utterly bizarre, and I have no idea how it could happen. But anyway, having realised they were at fault I just got them down again from the server and restarted. Hopefully all is well now.
|

June 5th, 2008, 03:09 PM
|
National Security Advisor
|
|
Join Date: Nov 2006
Location: Oxford, UK
Posts: 5,921
Thanks: 194
Thanked 855 Times in 291 Posts
|
|
Re: Kingmaker wierdness
An unfortunate side-effect of the restart is that you will need a new map file. Sorry about that, I know it's inconvenient to have to get such a big file again. As a bonus though, I did use the opportunity to touch it up a little.
I will attach the map right here in a second.
|

June 5th, 2008, 03:13 PM
|
Corporal
|
|
Join Date: Apr 2008
Posts: 68
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Kingmaker wierdness
A few moments of inconvenience are nothing compared to the months of fun that will be had with this game. 
|

June 5th, 2008, 04:51 PM
|
Private
|
|
Join Date: Apr 2008
Posts: 10
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Kingmaker wierdness
When I load the file i get the next error message:
"Can´t find map kingmaker_wrap2.rgb"
|

June 5th, 2008, 04:53 PM
|
Corporal
|
|
Join Date: Apr 2008
Posts: 68
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Kingmaker wierdness
You need to download the new version of the map, it's in the new topic about this game.
The URL is http://www.mediafire.com/?9x2uxxvfkmb.
|

June 5th, 2008, 04:59 PM
|
Sergeant
|
|
Join Date: Oct 2006
Location: Milwaukee, WI
Posts: 376
Thanks: 14
Thanked 6 Times in 6 Posts
|
|
Re: Kingmaker wierdness
Maybe lock this thread, so there's no confusion?
|
Thread Tools |
|
Display Modes |
Hybrid Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|