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June 5th, 2008, 01:10 PM
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General
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Join Date: Feb 2007
Location: R'lyeh
Posts: 3,861
Thanks: 144
Thanked 403 Times in 176 Posts
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Re: Death Match Competition
To be honest, I think that having to go to the arena is one of the greatest dangers that a decked-out unit can face, especially as current champion when the others already know what you have. So I certainly would not send in my strongest SC in there. Either some random, uninteresting disposable commander, in case nobody else submits a unit (which is not that uncommon, actually) or some mid-level thug which isn't top notch, but could survive a hit or two and become valuable when he is wielding the champion's trident.
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June 5th, 2008, 01:50 PM
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Second Lieutenant
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Join Date: Jul 2007
Location: Durham, NC
Posts: 509
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Thanked 44 Times in 14 Posts
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Re: Death Match Competition
After we get the deathmatch arena fixed, I vote for implementing a Calydonian Boar Hunt event where every nation sends a unit, but they are all allied against a single extremely powerful monster. The character that lands the killing blow gets its hide or tusks or whatever the reward is.
The "boar" would have to have overloaded stats to prevent one shot kills and whatnot. It would be attacked by up to 20 something thug/SC level units after all. But more fun than any of that is the chance for players to be deliciously evil by casting spells like breath of winter, soul vortex, or globals like wrathful skies, and trying to kill their allies and the boar.  It may not be MP viable but it sure would be fun.
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June 5th, 2008, 03:18 PM
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Major General
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Join Date: Aug 2000
Location: Mountain View, CA
Posts: 2,162
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Re: Death Match Competition
One could scale the prize based on the MR, HP, and total equipment cost of all the fallen contestants. If it's a late-game pushover because all the others were unequipped indie commanders, weak reward -- if it's a massive 61-player game with 61 SCs, the prize should be *good*. 
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Are we insane yet? Are we insane yet? Aiiieeeeee...
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June 6th, 2008, 12:09 PM
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Major
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Join Date: Apr 2004
Location: La La Land (California, USA)
Posts: 1,244
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Thanked 30 Times in 11 Posts
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Re: Death Match Competition
Why not make it something simple as a reward of 3x turn# in random gems?
The trident can stay, it's a better weapon than many.
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June 6th, 2008, 01:28 PM
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General
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Join Date: Jun 2003
Location: az
Posts: 3,069
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Re: Death Match Competition
Quote:
Tuidjy said:
Why not make it something simple as a reward of 3x turn# in random gems?
The trident can stay, it's a better weapon than many.
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Any improvement would be appreciated by the community... currently the arena death match event is basically ignored in MP games and harmful to AI opponents in SP games.
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June 6th, 2008, 01:29 PM
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Major General
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Join Date: Mar 2007
Location: Seattle
Posts: 2,497
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Re: Death Match Competition
I liked the mod (wasn't it yours, Tuidjy?) that made the trident have killing light. Chaff-killing is something that's difficult to get on something other than a weapon, and it's the lack thereof on the current trident that makes me avoid it. The only thing I actually use my champions for in the current game is putting a skullface on them and letting them skelly spam at double rate.
-Max
Edit: Nope, it was Twan's mod.
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Bauchelain - "Qwik Ben iz uzin wallhax! HAX!"
Quick Ben - "lol pwned"
["Memories of Ice", by Steven Erikson. Retranslated into l33t.]
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June 6th, 2008, 01:33 PM
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General
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Join Date: Jun 2003
Location: az
Posts: 3,069
Thanks: 41
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Re: Death Match Competition
Quote:
MaxWilson said:
Chaff-killing is something that's difficult to get on something other than a weapon, and it's the lack thereof on the current trident that makes me avoid it.
-Max
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Many avoid the champions trident because it cannot be removed without shapeshifting and it curses you to participate in the next death match.
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June 6th, 2008, 02:15 PM
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First Lieutenant
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Join Date: May 2007
Location: Reading, PA
Posts: 724
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Re: Death Match Competition
Quote:
NTJedi said:
[
Many avoid the champions trident because it cannot be removed without shapeshifting and it curses you to participate in the next death match.
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Not to mention that the chances of picking up wounds are significent. If the reward was good enough, then the winner might be the one who is the least lamed.
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June 6th, 2008, 02:51 PM
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Major General
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Join Date: Mar 2007
Location: Seattle
Posts: 2,497
Thanks: 165
Thanked 105 Times in 73 Posts
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Re: Death Match Competition
Quote:
NTJedi said:
Many avoid the champions trident because it cannot be removed without shapeshifting and it curses you to participate in the next death match.
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Yes, but as far as I'm concerned, the reason I would want to remove the trident from a thug would be to add a Shadow Brand or similar weapon. If the trident has killing light then I'm much less concerned about the fact that I'm losing both hand slots. (I would still want a shield on a top-line thug but the trident's defense bonus isn't bad and a thug's high Prot protects you from arrows pretty well anyway.)
-Max
__________________
Bauchelain - "Qwik Ben iz uzin wallhax! HAX!"
Quick Ben - "lol pwned"
["Memories of Ice", by Steven Erikson. Retranslated into l33t.]
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