.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

BCT Commander- Save $6.00
World Supremacy- Save $10.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

Reply
 
Thread Tools Display Modes
  #1  
Old April 27th, 2002, 08:13 AM
Gandalph's Avatar

Gandalph Gandalph is offline
Captain
 
Join Date: Mar 2002
Location: Santa Cruz, CA
Posts: 947
Thanks: 0
Thanked 0 Times in 0 Posts
Gandalph is on a distinguished road
Default Re: Modding Q--AI DesignCreation

I don't see anything obvious here. I can tell you from my experience that if you set shields and armor to 0, the AI will add them as fill at the end of the design. I tried adding your design to one of my saved games, but my tech levels are too high, so the AI will not redesign as it does not see any new tech.

[ 27 April 2002: Message edited by: Gandalph ]

__________________
All that is gold does not glitter,
Not all those who wander are lost;
The old that is strong does not wither,
Deep roots are not reached by the frost.

Reply With Quote
  #2  
Old April 27th, 2002, 08:51 AM
Gandalph's Avatar

Gandalph Gandalph is offline
Captain
 
Join Date: Mar 2002
Location: Santa Cruz, CA
Posts: 947
Thanks: 0
Thanked 0 Times in 0 Posts
Gandalph is on a distinguished road
Default Re: Modding Q--AI DesignCreation

OK. I got the design created by the AI so the design is not the problem (although my AI used normal ship yard), so perhaps I can test the component itself, however I will have to change tech requirement as my race is not temporal.
__________________
All that is gold does not glitter,
Not all those who wander are lost;
The old that is strong does not wither,
Deep roots are not reached by the frost.

Reply With Quote
  #3  
Old April 27th, 2002, 09:09 AM
Gandalph's Avatar

Gandalph Gandalph is offline
Captain
 
Join Date: Mar 2002
Location: Santa Cruz, CA
Posts: 947
Thanks: 0
Thanked 0 Times in 0 Posts
Gandalph is on a distinguished road
Default Re: Modding Q--AI DesignCreation

I put the TSY III into my components file and changed the tech area and my AI designed it, so I cannot tell you what is going wrong on your end.
__________________
All that is gold does not glitter,
Not all those who wander are lost;
The old that is strong does not wither,
Deep roots are not reached by the frost.

Reply With Quote
  #4  
Old April 29th, 2002, 09:51 PM
DirectorTsaarx's Avatar

DirectorTsaarx DirectorTsaarx is offline
Major
 
Join Date: Dec 2000
Location: Northern Virginia, USA
Posts: 1,048
Thanks: 0
Thanked 0 Times in 0 Posts
DirectorTsaarx is on a distinguished road
Default Re: Modding Q--AI DesignCreation

Gandalph: Did they create a space yard base with the TSY or the regular yard? My problem has been forcing the AI to create a design using the regular yard for use during the first 40 turns in a high-tech start, or for use during the time between researching Temporal Tech 4-6 and researching Battle Stations. The problem is that, until the AI has the larger bases available, they won't create a space yard base; either no design is generated, or a useless design is generated. So I'm trying to force the AI to create 2 different space yard bases, a small one with the standard yard and a larger one with the better yard. If the AI created both in your game, then something is REALLY strange...
__________________
L++ Se+++ GdY $++ Fr C+++ Csc Sf Ai AuO M+ MpTM S Ss RRSHP+ Pw- Fq->Fq+ Nd+++ Rp G++ Mm++ Bb---
Reply With Quote
  #5  
Old April 30th, 2002, 07:34 AM
Gandalph's Avatar

Gandalph Gandalph is offline
Captain
 
Join Date: Mar 2002
Location: Santa Cruz, CA
Posts: 947
Thanks: 0
Thanked 0 Times in 0 Posts
Gandalph is on a distinguished road
Default Re: Modding Q--AI DesignCreation

I used your TSY design and component and the AI created both (yours and my normal). If you want the AI to create one normal until TSY is researched then create 2 designs or put the TSY comp in design b-4 normal and the AI will design with normal until TSY is researched then use it.
__________________
All that is gold does not glitter,
Not all those who wander are lost;
The old that is strong does not wither,
Deep roots are not reached by the frost.

Reply With Quote
  #6  
Old May 2nd, 2002, 12:04 AM
DirectorTsaarx's Avatar

DirectorTsaarx DirectorTsaarx is offline
Major
 
Join Date: Dec 2000
Location: Northern Virginia, USA
Posts: 1,048
Thanks: 0
Thanked 0 Times in 0 Posts
DirectorTsaarx is on a distinguished road
Default Re: Modding Q--AI DesignCreation

quote:
Originally posted by Gandalph:
I used your TSY design and component and the AI created both (yours and my normal). If you want the AI to create one normal until TSY is researched then create 2 designs or put the TSY comp in design b-4 normal and the AI will design with normal until TSY is researched then use it.


I'd created both designs in the file, but I had the TSY one AFTER the normal one; that's probably the error I made. I knew it was something easy...

Thanks for the help.
__________________
L++ Se+++ GdY $++ Fr C+++ Csc Sf Ai AuO M+ MpTM S Ss RRSHP+ Pw- Fq->Fq+ Nd+++ Rp G++ Mm++ Bb---
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 08:44 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.